{"draw":0,"recordsTotal":258,"recordsFiltered":258,"data":[["
","Acid Bite<\/a>","Poison","Bite with acid teeth, lowering the target's Defense.","60","90","5"],["
","Acid Rain<\/a>","Poison","Acid rains from the sky lowering the opposing team's Defense by 2 stages.","0","0","6"],["
","Agility Training<\/a>","Normal","Focus the body to increase the user's Speed.","0","0","0"],["
","All In<\/a>","Normal","The user goes all in, raising its Attack by 2 stages, and lowering its Defense by 2 stages.","0","0","0"],["
","Artificial Night<\/a>","Ghost","Summon the twilight, increasing the effectiveness of Ghost Coromon.","0","0","6"],["
","Avalanche<\/a>","Ice","Drop an avalanche of snowballs on the target. Has a {sideEffectChance}% chance to contain ice chunks which makes the target bleed.","110","95","8"],["
","Backstab<\/a>","Foul","The Coromon moves super fast to hit the opponent with a vile backstab. When this attack goes last, it causes heavy bleeding.","85","100","7"],["
","Ball of Darkness<\/a>","Ghost","Launch a ball of pure shadow at the target. Has a {sideEffectChance}% chance to increase the user's Sp. Attack by 1 stage.","85","100","6"],["
","Ball of Light<\/a>","Ghost","Launch a ball of pure light at the target. Lowers the target's Sp. Defense.","90","100","8"],["
","Berserk<\/a>","Normal","The user goes berserk for 4 rounds, increasing damage dealt after each successful attack. Damage returns to normal when the user calms down.","30","100","6"],["
","Bewitch<\/a>","Magic","The Coromon uses dark magic to bewitch the opponent, making the target only able to use Skills that deal damage for 4 rounds.","0","0","0"],["
","Blaze Feathers<\/a>","Fire","Creates a ring of flaming feathers to spiral into the target, dealing damage and draining its HP for 25% of the damage done.","100","100","7"],["
","Blazing Coals<\/a>","Fire","Burning coals inflict Burn on opposing Coromon being sent into battle. A second stack also deals damage for 10% of their max HP. [weather.heatwave] adds damage for 10% of max HP.","0","0","8"],["
","Blessed Grounds<\/a>","Normal","The user blesses the surrounding grounds, restoring 10% HP of Squad members being sent into battle.","0","0","8"],["
","Blizzard<\/a>","Ice","Summon a powerful blizzard which damages the opposing team. Has a {sideEffectChance}% chance to Freeze them.","95","90","8"],["
","Body Blast<\/a>","Heavy","The user hurls its body at the opponent, with a {sideEffectChance}% chance to knock down the target.","90","90","8"],["
","Bolt Bomb<\/a>","Electric","A powerful attack which depletes up to 60 points of the user's remaining SP. The power is 3 times the SP depleted.","0","100","0"],["
","Boulder Barrage<\/a>","Sand","Cause a barrage of boulders to fall down on the target. Has a {sideEffectChance}% chance to knock down the target.","60","95","5"],["
","Bubble Blower<\/a>","Water","Damage the target with a barrage of bubbles. Has a {sideEffectChance}% chance to lower target's Speed.","90","100","6"],["
","Bubble Burst<\/a>","Water","Damage the target with bubbles. Has a {sideEffectChance}% chance to lower target's Speed.","40","100","3"],["
","Bubble Wrap<\/a>","Water","The user wraps themselves in a bubble, increasing their Defense and Speed by 1 stage.","0","0","3"],["
","Burrow<\/a>","Normal","Burrow underground to raise the user's Evasion.","0","0","0"],["
","Cat Scratch<\/a>","Ghost","Claw at the target, dealing damage equal to 50% of the target's current HP.","0","70","5"],["
","Chomp<\/a>","Ice","Chomp the target with razor-sharp teeth, with a {sideEffectChance}% chance to make the target bleed.","40","100","4"],["
","Chop<\/a>","Foul","Surprise the opponent with a quick chop to the neck. The user also steals a Fruit if the target is holding any.","60","100","5"],["
","Cinder<\/a>","Fire","Launch a small burning cinder at the target, with a {sideEffectChance}% chance to Burn the target.","40","100","3"],["
","Claw<\/a>","Foul","Attack with sharp claws, with a {sideEffectChance}% chance to lower the target's Defense.","40","100","4"],["
","Clearing Wind<\/a>","Ice","A clearing wind sweeps across the battlefield, dealing damage to the target and removing all [weather.plural] and entry hazards.","60","100","4"],["
","Cloudburst<\/a>","Water","Flood the opposing team with a torrential rain, dealing damage and lowering their Accuracy by 1 stage.","50","95","5"],["
","Coin Snatch<\/a>","Normal","Steal [currency.gold] from the opposing trainer, up to 3 times.","0","0","0"],["
","Concentrate<\/a>","Normal","The user increases its concentration, raising its Critical Hit Chance by 1 stage.","0","0","0"],["
","Confusion<\/a>","Normal","Confuses the opposing team, making them Hazy.","0","100","4"],["
","Constrict<\/a>","Normal","Wrap around the target, trapping the target and lowering its Speed by 25% for 5 rounds.","0","100","0"],["
","Constricting Flames<\/a>","Fire","Liquid hot magma surrounds the target, inflicting Burn and preventing escape for 5 rounds.","0","100","3"],["
","Corrupt<\/a>","Crimsonite","Corrupts the target, lowering its Attack and Sp. Attack by 3 stages.","0","100","12"],["
","Corrupted Storm<\/a>","Crimsonite","Catches all targets in a storm of corruption.","0","100","12"],["
","Crackle Horn<\/a>","Electric","Attempts to gore the target with a highly electrified horn, instantly fainting the target if it hits.","0","30","9"],["
","Crumble<\/a>","Sand","Petrify the target from the inside-out. Deals damage and makes the target fragile, lowering their Defense by 1 stage.","80","100","8"],["
","Crunch<\/a>","Foul","Crush the target with powerful jaws. Has a {sideEffectChance}% chance to make the target bleed.","90","95","6"],["
","Crushing Waterfall<\/a>","Water","The user charges up, and unleashes a crushing flood of water upon the target. Lowers the target's Sp. Defense by 1 stage.","200","100","8"],["
","Crystal Barrage<\/a>","Water","Attack the target with a furious barrage of pointy crystals. Has a {sideEffectChance}% chance to make the target bleed.","90","100","7"],["
","Crystal Beam<\/a>","Ice","The user summons an ice crystal which fires a freezing beam at the target. Has a {sideEffectChance}% chance to freeze the target.","95","100","7"],["
","Crystal Shot<\/a>","Water","Shoot 1 to 3 crystal projectiles at the target, attacking with 1 stage increased Critical Hit Chance.","35","95","4"],["
","Crystal Surprise<\/a>","Water","Surround the opponent with sharp spikes to prevent them from escaping.","0","100","3"],["
","Cursed Grounds<\/a>","Ghost","The caster curses the ground, lowering Attack of any opponent entering the battlefield by 1 stage.","0","0","8"],["
","Cute Pose<\/a>","Normal","The user strikes a cute pose, lowering the Defense of the opposing team.","0","100","0"],["
","Death Grip<\/a>","Foul","Holds the target in a death grip, instantly fainting the target if it hits.","0","30","9"],["
","Deep Cut<\/a>","Cut","Furiously scratch the target, making the target bleed. Has a {sideEffectChance}% chance to increase the user's Attack by 1 stage.","60","90","5"],["
","Desert Hurricane<\/a>","Sand","A field of sand tornadoes rips through all foes, dealing big damage.","120","95","9"],["
","Desert Winds<\/a>","Sand","Summon a powerful sandstorm, increasing the effectiveness of Sand Coromon.","0","0","5"],["
","Detonate<\/a>","Fire","The user overheats and bursts into flames, inflicting massive damage to the opposing team. Lowers the user's Sp. Attack by 1 stage.","130","85","10"],["
","Dirty Snow<\/a>","Ice","Throws dirty snow at the target, dealing damage and making the target Hazy.","30","100","4"],["
","Disable<\/a>","Magic","Disable the target's last used move for 5 rounds.","0","100","4"],["
","Disable Heal<\/a>","Magic","Prevents the target from recovering HP for 5 rounds.","0","100","6"],["
","Disruption<\/a>","Crimsonite","Creates a disruption, dealing huge damage to the target and lowering a random stat by 2 stages.","100","100","12"],["
","Distort<\/a>","Crimsonite","Creates a distortion, lowering the target's Defense and Sp. Defense by 2 stages.","0","100","12"],["
","Distract<\/a>","Normal","The user moves so fast that it creates illusions of itself. Raises the user's Evasion.","0","0","0"],["
","Double Slash<\/a>","Cut","Slash at the target. In normal circumstances this attack will always hit.","75","0","4"],["
","Double Sting<\/a>","Normal","Two quick successive stings strike the target, each dealing damage. This attack always goes first.","30","95","4"],["
","Drain<\/a>","Magic","Deal damage and drain HP for half of the damage done.","80","100","5"],["
","Dust Storm<\/a>","Sand","Damages all foes with a frenzied dust storm.","80","100","5"],["
","Electric Pound<\/a>","Electric","Smash the target on its head for 1 to 3 times. Every hit has a {sideEffectChance}% chance to knock down the target.","20","90","3"],["
","Electrify<\/a>","Electric","The user charges itself, increasing damage of its next Electric attack 1.5 times and doubling the Critical Hit Chance. This can electrify a Coromon twice.","0","0","0"],["
","Electro Mines<\/a>","Electric","Electromagnetic mines will deplete 20% SP of any non-Electric opponent entering the battlefield. Electric Coromon restore 20% of their SP.","0","0","8"],["
","EMP<\/a>","Normal","Powerful electrical interference causes all opponents to revert their stat changes, and deplete their SP by 15%.","0","0","8"],["
","Empathy<\/a>","Normal","Set the target's HP to your current HP. This move always goes last. The move will fail if used consecutively.","0","100","9"],["
","Empowering Grounds<\/a>","Normal","The user empowers the surrounding grounds, restoring 20% SP of Squad members being sent into battle.","0","0","8"],["
","Energy Drain<\/a>","Magic","Drain the opponent's HP and convert it to SP.","80","100","5"],["
","Enveloping Darkness<\/a>","Crimsonite","Envelop all targets in darkness, lowering their Evasion by 6 stages.","0","100","12"],["
","Epiphany<\/a>","Normal","The user has an epiphany, raising its Attack and Defense.","0","0","3"],["
","Face Slap<\/a>","Normal","Give the target a high-five, in the face. Has a {sideEffectChance}% chance to make the target Hazy.","60","100","6"],["
","Factory Reset<\/a>","Normal","Reset to default, reverting all of the user's stat changes.","0","0","5"],["
","Fade Attack<\/a>","Foul","Sneak up on the target, dealing damage. This attack always goes first.","50","90","3"],["
","Fast Strike<\/a>","Normal","Attack the target while moving super fast. This attack always goes first.","40","100","3"],["
","Feather Fury<\/a>","Cut","The user flaps a storm of razor sharp feathers, cutting the opposing team with a {sideEffectChance}% chance to make them bleed.","75","100","5"],["
","Feelers<\/a>","Normal","Find the weak spot of your opponent. The next attack on the target does 2.5 times damage, but cannot be a critical hit.","0","100","5"],["
","Feint Bursts<\/a>","Fire","The user sends a burst of fire directly at the opponent, inflicting damage.","70","100","5"],["
","Feint Spurts<\/a>","Water","The user dives towards the target at high speed, inflicting damage.","65","100","4"],["
","Fiery Breath<\/a>","Fire","Breathe fire upon your foes, with a {sideEffectChance}% chance to Burn the target.","90","100","6"],["
","Final Gift<\/a>","Normal","When the user faints, it depletes the target's SP as a final gift.","0","100","6"],["
","Fire Up<\/a>","Fire","Fires up the user, doubling the power of the next Fire type attack.","0","0","3"],["
","Firestorm<\/a>","Fire","Summon a deadly firestorm to greatly damage the target, with a {sideEffectChance}% chance to Burn the target.","100","100","8"],["
","Flaming Tackle<\/a>","Fire","The user bursts into flames and tackles the target, with a {sideEffectChance}% chance to Burn the target.","60","100","4"],["
","Flying Kick<\/a>","Normal","Attack the target with a powerful flying kick, and increases the user's Critical Hit Chance by 1 stage.","95","95","7"],["
","Frantic Mask<\/a>","Ghost","The user creates a frightening illusion, making the target only able to use the move it used last for 5 rounds.","0","100","5"],["
","Frigid Barrier<\/a>","Ice","The user builds a shield of ice, halving the damage taken from special attacks for 4 rounds.","0","0","6"],["
","Frost Chomp<\/a>","Ice","Chomp the target with icy teeth. Has a {sideEffectChance}% chance to Freeze the target.","40","100","4"],["
","Frost Feathers<\/a>","Ice","Surround the target in sharp cold feathers, dealing damage and lowering Speed by 1 stage. Has a {sideEffectChance}% chance to make the target bleed.","70","100","5"],["
","Frost Web<\/a>","Ice","Trap the target in an ice cold web, lowering its Speed by 2 stages. Has a {sideEffectChance}% chance to Freeze the target.","0","100","3"],["
","Frozen Spikes<\/a>","Ice","Pierce the target with sharp frozen spikes, dealing damage and preventing them from escaping.","70","100","5"],["
","Fury Fist<\/a>","Sand","The user lets its fury out on the target, hitting 1 to 3 times.","20","90","3"],["
","Fury Pincer<\/a>","Water","Attack the target furiously with snapping pincers, hitting 1 to 3 times.","25","100","3"],["
","Geyser<\/a>","Water","Open a powerful geyser below the foe, dealing damage and lowering the target's Evasion by 1 stage.","90","100","6"],["
","Ghastly Nap<\/a>","Ghost","The user takes a restless nap, recovering 15% HP and dropping Accuracy of the opposing team by 1 stage.","0","100","7"],["
","Glacier<\/a>","Ice","A massive glacier crashes into the opposing team dealing damage. Has a {sideEffectChance}% chance to Freeze.","100","90","8"],["
","Glacier Drop<\/a>","Ice","Slam the target with a mighty glacier, dealing massive damage with a {sideEffectChance}% chance to knock down the target.","100","90","8"],["
","Glass Cannon<\/a>","Normal","Become a glass cannon, increasing Sp. Attack 2 stages while decreasing Sp. Defense 2 stages.","0","0","0"],["
","Haunted Grounds<\/a>","Ghost","The caster makes the ground haunted, lowering Sp. Attack of any opponent entering the battlefield by 1 stage.","0","0","8"],["
","Head Crab<\/a>","Sand","Become a headcrab, dealing damage with a {sideEffectChance}% chance of making the target Hazy.","90","100","6"],["
","Headbash<\/a>","Heavy","Charge into the target with a deadly headbash, dealing damage. The user suffers 20% recoil damage.","110","100","8"],["
","Headcrash<\/a>","Heavy","The user crashes recklessly into the target with its head, dealing great damage. The user suffers 30% recoil damage.","145","90","8"],["
","Health Link<\/a>","Magic","The user shares its health with the target, evenly redistributing their HP by percentage of their max HP.","0","0","7"],["
","Heat Beam<\/a>","Fire","After charging up for one turn, the user attacks three times with a powerful burning laser. In normal circumstances this attack will always hit.","70","0","8"],["
","Heated Horns<\/a>","Fire","Repeatedly headbutt the foe 2 to 3 times, with an {sideEffectChance}% chance to cause Burn each hit.","55","90","5"],["
","Heatwave<\/a>","Fire","Summons a burning heatwave, increasing the effectiveness of Fire Coromon.","0","100","6"],["
","Hocus-Pocus<\/a>","Magic","The user charges for a turn, then inflicts massive damage on a random target, including opponents not in battle.","130","100","8"],["
","Horror Mask<\/a>","Ghost","The user sacrifices 25% of its HP to lay a terrible curse upon the target.","0","100","0"],["
","Howl<\/a>","Ghost","The user howls at the moon, drawing upon its inner power. Increase Attack 2 stages.","0","0","3"],["
","Hydro Punch<\/a>","Water","Bash the target with a big wet wallop, with a {sideEffectChance}% chance to knock down the target.","110","90","8"],["
","Hypno Wave<\/a>","Ghost","Hypnotise the target with soothing waves of light, making it [condition.drowsy].","0","70","4"],["
","Hypnotize<\/a>","Ghost","Hypnotise the target and a random Squad member, making them [condition.drowsy].","0","90","5"],["
","Ice Wall<\/a>","Ice","The user raises an ice cold wall for 3 rounds. Attackers making contact with the wall will Freeze. This move always goes last.","0","0","6"],["
","Iceberg Sweep<\/a>","Ice","Punch a massive block of ice at the target, dealing damage and forcing the target out of battle.","110","100","7"],["
","Icy Flurry<\/a>","Ice","Launches a flurry of icy blasts 1 to 3 times. Each hit has a {sideEffectChance}% chance to lower the target's Sp. Defense by 1 stage.","50","90","7"],["
","Icy Nails<\/a>","Ice","Lay a field of icy spikes around the target, creating an Ice type entry hazard that damages opposing Coromon being sent into battle by 10% of their maximum HP.","0","0","7"],["
","Ignite<\/a>","Fire","Ignite the target, causing a Burn.","0","0","4"],["
","Ignore Pain<\/a>","Normal","The user focuses its mind and body, raising its Sp. Defense by 1 stage.","0","0","0"],["
","Illusion Burst<\/a>","Normal","The Coromon moves so fast that it seems as if illusions attack the opponent. Has a {sideEffectChance}% chance to lower Defense by 1 stage.","75","100","6"],["
","Illusion Slice<\/a>","Cut","The Coromon moves so fast that it seems as if illusions slice the opponent. In normal circumstances this attack will always hit.","100","0","7"],["
","Immitate<\/a>","Normal","Copies the last move which was used on the user. TODO: should this be slow\/fast? Probably disable for now because its a pretty complex Skill which requires restructuring our battle flow a bit. ","0","0","5"],["
","Inner Peace<\/a>","Normal","Find inner peace to raise the user's Sp. Attack and Sp. Defense by 1 stage.","0","0","3"],["
","Inspect Scent<\/a>","Normal","Using its keen sense of smell, the user identifies the Skills the target uses.","0","0","0"],["
","Intensifice<\/a>","Ice","The user surrounds its body in ice, restoring 15% HP and raising its Sp. Defense by 1 stage.","0","0","5"],["
","Inversal<\/a>","Magic","Inverses the user's energy, causing all current negative stat changes to become positive and vice versa.","0","0","7"],["
","Kitty Claws<\/a>","Ghost","Claw at the target 1 to 3 times, dealing damage equal to 15% of the target's current HP with each strike.","0","95","4"],["
","Lacerate<\/a>","Cut","Lacerates the foe with a mighty claw swipe, dealing damage and making the target bleed.","95","95","7"],["
","Last Stand<\/a>","Normal","For the rest of the round, the user endures when HP would fall below 1. The move will fail if used consecutively.","0","0","6"],["
","Lava Boulder<\/a>","Fire","Throw a lava boulder on the opponent, with a {sideEffectChance}% chance to raise Sp. Attack by 1 stage.","100","85","6"],["
","Lightning Strike<\/a>","Electric","A jolt of lightning hits the target, dealing damage and depleting 4 SP.","65","95","5"],["
","Loose Cannon<\/a>","Fire","Sends a blast of deadly magma at the target. Deals massive damage and applies Burn, if it hits.","105","75","5"],["
","Magma Punch<\/a>","Fire","Swing at the target with burning fists. Has a {sideEffectChance}% chance to Burn the target.","80","95","5"],["
","Meteor Shower<\/a>","Sand","Let loose a rain of meteors upon the target, dealing massive damage. The user is damaged for 10% of its max HP.","140","90","7"],["
","Mighty Roar<\/a>","Normal","The user lets out a mighty roar, decreasing the Attack of the opposing team by 1 stage.","0","100","0"],["
","Mist<\/a>","Air","The user surrounds itself with cleansing mist, preventing negative stat changes for 5 rounds.","0","0","7"],["
","Monsoon<\/a>","Water","Summon a heavy rain into the battle, increasing the effectiveness of Water Coromon.","0","0","6"],["
","Moon Disc<\/a>","Ghost","The user calls upon the power of the Moon. Power increases with the level of the user.","26","100","6"],["
","Moonlight<\/a>","Ghost","The user basks in the moonlight, restoring 20% HP and increasing Sp. Defense by 1 stage.","0","0","7"],["
","Mud Ball<\/a>","Sand","Roll a muddy ball at the target, dealing damage and lowering the target's Speed by 1 stage.","50","95","4"],["
","Multi Bolt<\/a>","Electric","Summon a thundercloud, which strikes the target 1 to 3 times with lightning. This attack always goes first.","30","100","6"],["
","Mutilation Beam<\/a>","Crimsonite","A deadly beam of darkness that excels at finding the target's weak spots. Lowers the target's Speed by two stages, and hits with 1 stage increased Critical Hit Chance.","70","100","12"],["
","Mystic Mesh<\/a>","Magic","The user conjures a mystical mesh on the field for 5 rounds, reflecting negative stat changes back to the attacker.","0","0","4"],["
","Ninja Stance<\/a>","Normal","The user takes on a ninja stance, enabling the user to evade anything. The move will fail if used consecutively.","0","0","6"],["
","Ooze Armor<\/a>","Normal","The user surrounds itself with a shell of protective ooze, increasing Defense by 2 stages.","0","0","4"],["
","Overdrive<\/a>","Normal","The user goes into overdrive, increasing its Attack by 2 stages but losing 10% of its current HP.","0","0","0"],["
","Parched Jaws<\/a>","Sand","A powerful bite with a mouthful of sand which has a {sideEffectChance}% chance to make the target bleed.","105","100","8"],["
","Peck<\/a>","Fire","Attack the target with a sharp beak. The user also steals a Fruit if the target is holding any.","65","90","4"],["
","Permafrost<\/a>","Ice","An icy bolt damages the target. Has a {sideEffectChance}% chance to Freeze the target.","70","95","5"],["
","Phantom Spike<\/a>","Ghost","Launch a ghostly spike at the target which absorbs power, increasing Attack by 2 stages when landing the final blow on the target.","55","100","4"],["
","Piercing Horns<\/a>","Fire","Pierce the target with flaming horns. Has a {sideEffectChance}% chance to Burn the target.","60","100","4"],["
","Pinion Slice<\/a>","Ice","The user sharpens their wing with ice before swinging for massive damage.","110","95","7"],["
","Pocket Sand<\/a>","Sand","Drops some leftover sand in the target's face. Decrease its Accuracy by 1 stage.","0","100","0"],["
","Poison Chomp<\/a>","Poison","Chomp the target with venomous fangs, with a {sideEffectChance}% chance to Poison the target.","85","95","6"],["
","Poison Sting<\/a>","Poison","Stab with a venomous body part, with a {sideEffectChance}% chance to Poison the target.","20","100","1"],["
","Polter Crush<\/a>","Ghost","After charging for one turn, crush the target with the full force of the user.","160","100","6"],["
","Power Nap<\/a>","Normal","The user takes a power nap, restoring 25% HP and clearing all status problems.","0","0","7"],["
","Power Slap<\/a>","Electric","Slap the opponent with a charged palm, lowering its Defense by 1 stage.","30","95","3"],["
","Power Talons<\/a>","Electric","Stab the foe with charged talons, depleting the target's SP by 7.","90","95","7"],["
","Precision Eye<\/a>","Electric","By using its superior eyes, the user increases its Accuracy by 2 stages.","0","0","3"],["
","Precision Punch<\/a>","Normal","Hit the target in their weak spot, with a {sideEffectChance}% chance to increase Critical Hit Chance by 1 stage.","75","100","5"],["
","Premonition<\/a>","Ghost","The user has a premonition of a powerful attack. Inflicts great damage two rounds after this move is used.","125","100","5"],["
","Propellor Punch<\/a>","Normal","A fast punch in the face. Has a {sideEffectChance}% chance to knock down the target.","50","90","4"],["
","Pummel Out<\/a>","Normal","The user attacks with a flurry of jabs before escaping to their Spinner, allowing another Coromon to take their place.","75","100","4"],["
","Purifying Grounds<\/a>","Normal","The user purifies the surrounding grounds to remove any condition of Squad members being sent into battle.","0","0","8"],["
","Pyre Peck<\/a>","Fire","Attack the target with a burning hot beak. Has a {sideEffectChance}% chance to lower Defense and to Burn the target.","65","90","4"],["
","Quad Volt<\/a>","Electric","A lightning fast attack with a {sideEffectChance}% chance to Shock the target. This attack always goes first.","55","100","4"],["
","Quick Charge<\/a>","Normal","The user recharges 75% of the HP it loses this round.","0","0","2"],["
","Quicksand<\/a>","Sand","Make the target lose its footing. Deals damage and lowers Speed by 1 stage, with a {sideEffectChance}% chance to make the target Hazy.","85","100","7"],["
","Rage<\/a>","Water","The user lets out its anger, increasing its Attack by 1 stage.","90","100","7"],["
","Reconstruct<\/a>","Sand","The user reconstructs themselves with sand, recovering 15% HP and increasing its Defense by 1 stage.","0","0","4"],["
","Replenish<\/a>","Normal","The user replenishes itself, regenerating 30% of its HP.","0","0","7"],["
","Retaliation<\/a>","Normal","The user gets revenge for its Squad, hitting once, plus one extra hit for each fainted Squad member.","20","100","4"],["
","Revenge<\/a>","Normal","Strike the target. The lower the user's HP, the more damage is inflicted.","0","100","5"],["
","Revenge Jaws<\/a>","Foul","If target makes contact with the user this round, deal double the damage taken back at them.","10","90","5"],["
","Rock Wall<\/a>","Sand","Summon a rock wall which prevents all physical damage taken for the next 4 rounds. This move always goes last.","0","0","6"],["
","Rubber Web<\/a>","Normal","The user spins up a rubbery web on the field for 5 rounds, halving the damage of all physical moves.","0","0","4"],["
","Sacrifice<\/a>","Ghost","Causes the user to faint and in return lowers the Attack and Sp. Attack of the target by 2 stages each.","0","100","0"],["
","Sand Columns<\/a>","Sand","Raise columns of sturdy sand around the user, increasing its Defense by 2 stages.","0","0","4"],["
","Sand Devils<\/a>","Sand","The user summons sand devils, damaging the target. Has a {sideEffectChance}% chance of making the target bleed.","100","95","8"],["
","Sand Piston<\/a>","Sand","Launch the target sky high. Has a {sideEffectChance}% chance to knock down the target for 1 or 2 rounds.","50","100","8"],["
","Sand Skewers<\/a>","Sand","Sharp skewers cause bleeding and damage any opponent entering the battlefield for 8% of their max HP. This hazard can stack twice.","0","0","8"],["
","Sandball<\/a>","Sand","Throw a blob of sand in the target's face, with a {sideEffectChance}% chance of lowering its Accuracy by 1 stage.","40","100","3"],["
","Sandman<\/a>","Normal","Sprinkle sleeping powder over the target, making it [condition.drowsy].","0","75","6"],["
","Sandspout<\/a>","Sand","Burrow beneath the ground to hit the target from below. Has a {sideEffectChance}% chance to make the target Hazy.","65","90","5"],["
","Sandstorm Smack<\/a>","Sand","A powerful sandy slap right in the face.","100","90","5"],["
","Scary Vision<\/a>","Foul","Shows the target a scary vision, lowering the target's Sp. Defense by 2 stages.","0","100","4"],["
","Scratch<\/a>","Ghost","Scratch the target with sharp claws. Attacks with 1 stage increased Critical Hit Chance.","0","70","5"],["
","Scream<\/a>","Normal","Threaten the target with an ear-piercing screech, lowering their Defense by 2 stages.","0","85","4"],["
","Seismic Wave<\/a>","Sand","The user causes seismic waves, dealing damage to the opposing team with power that varies widely each use.","10","95","6"],["
","Shadewalker<\/a>","Ghost","Attack the target from the shadows. Has a {sideEffectChance}% chance to make the target Hazy.","40","100","3"],["
","Shadow Fury<\/a>","Crimsonite","Attacks with 1 to 3 furious lunges of darkness for high damage. Each attack that lands also depletes the target's SP by 3.","55","95","12"],["
","Shadow Rend<\/a>","Crimsonite","Rend the target asunder, dealing damage and lowering a random stat by 2 stages.","130","95","12"],["
","Shadowrunner<\/a>","Ghost","The Coromon shrouds itself in shadows and attacks the target from all sides.","80","100","5"],["
","Shared Fate<\/a>","Ghost","When the user will faint, it will share its fate with the target, setting the target's HP to 1. The move will fail if used consecutively.","0","100","9"],["
","Sharp Snowball<\/a>","Ice","Throw a ball of snow and ice, dealing damage and increasing the user's Critical Hit Chance by 1 stage.","80","90","6"],["
","Shattering Claw<\/a>","Ice","Damage the target with a {sideEffectChance}% chance to Freeze. If the target is already frozen, this move will have 100% Critical Hit Chance.","60","100","5"],["
","Shell Drill<\/a>","Sand","The user drills the opponent with its shell, dealing damage and lowering the target's Sp. Defense. The user suffers 20% recoil damage.","115","100","8"],["
","Side Swap<\/a>","Magic","Through mystifying magic, the user swaps all active effects on each side of the battlefield to the other side.","0","0","7"],["
","Slam<\/a>","Normal","The user slams its body against the target at full force.","45","100","2"],["
","Slush<\/a>","Ice","Throw a lil' snowball at the target, dealing damage and increasing the user's Accuracy by 1 stage.","30","100","2"],["
","Smackdown<\/a>","Heavy","Deliver the pain to the target. The higher the target's HP, the more powerful the smackdown will be.","0","100","8"],["
","Smokescreen<\/a>","Fire","The user surrounds itself in a cloud of smoke to raise its Evasion by 1 stage.","0","0","0"],["
","Snowball<\/a>","Ice","Send a huge snowball barreling towards the target. Has a {sideEffectChance}% chance to knock down the target.","80","90","6"],["
","Snowburst<\/a>","Ice","Fling a burst of snow, lowering the target's Accuracy by 1 stage. Has a {sideEffectChance}% chance to Freeze the target.","0","100","2"],["
","Snowfall<\/a>","Ice","Summons a blizzard to make it [weather.snow], increasing the effectiveness of Ice Coromon.","0","0","6"],["
","Soul Crush<\/a>","Magic","Crush the target's soul, draining its will to fight. Deals damage and lowers the target's Sp. Attack by 1 stage.","80","95","6"],["
","Soul Swap<\/a>","Ghost","The user swaps its soul with a fainted Squad member, passing on the user's remaining HP percentage to the target. This move always goes last.","0","0","7"],["
","Spark Disc<\/a>","Electric","Launch sparkling discs of electricity at the target, dealing damage and draining 3 SP on each hit.","50","100","9"],["
","Spark Wall<\/a>","Electric","The user places a wall of sparks on the field for 3 rounds. Opponents passing through it lose 6 SP. This move always goes first.","0","0","4"],["
","Sparkle Slam<\/a>","Electric","The user makes its body static and slams into the opponent. Has a {sideEffectChance}% chance to Shock the target.","85","100","6"],["
","Spectral Lattice<\/a>","Ghost","The user summons a spectral lattice on the field for 5 rounds, halving the damage of all special moves.","0","0","4"],["
","Spectral Tide<\/a>","Ghost","Summon a spectral tide which prevents the target from healing for 3 rounds, and makes them Hazy.","0","100","7"],["
","Spike Trap<\/a>","Normal","Sharp spikes damage grounded opponents entering the battlefield for 12%, 18% or 24 of their max HP with additional stacks. Three stacks also damage non-grounded Coromon.","0","0","7"],["
","Splash<\/a>","Water","Splash the target, dealing damage equal to the target's level.","55","100","3"],["
","Splatter<\/a>","Water","Splatter the opponent 1 to 3 times with high-speed drops of water.","45","95","5"],["
","Stalagmites<\/a>","Sand","Sharp stalagmites skewer the target from below. Has a {sideEffectChance}% chance to make the target bleed.","90","100","6"],["
","Stampede<\/a>","Fire","Trample the target with a stampede. When another Fire Coromon is alive in the Squad, it will hit twice.","70","90","8"],["
","Stat Copycat<\/a>","Magic","Copy all positive stat changes from the target.","0","100","4"],["
","Static Fur<\/a>","Electric","The user makes its body static. For the next 5 rounds, attackers making contact will get Shock. This move always goes last.","0","0","0"],["
","Stay Frosty<\/a>","Ice","The user surrounds themselves in an icy mist, making their Ice Skills deal 50% increased damage for the next 3 rounds.","0","0","3"],["
","Sticky Saliva<\/a>","Normal","Coats the target in sticky saliva, lowering the target's Speed by 2 stages.","0","100","3"],["
","Sting<\/a>","Normal","Tentacles electrocute the target, with a {sideEffectChance}% chance to cause Shock.","30","95","4"],["
","Stone Fist<\/a>","Sand","Attack with a rocky fist. If damage is taken this round, the power is doubled.","65","100","7"],["
","Streamline<\/a>","Normal","The user streamlines its body, increasing Speed by 2 stages.","0","0","3"],["
","Suffocate<\/a>","Sand","Suffocating sands cause the opposing team to become Hazy, and decreases their Speed by 1 stage.","0","100","6"],["
","Sumo Stance<\/a>","Normal","The user takes on a sumo stance, causing the user to take 50% less damage from physical attacks for the next 4 rounds. This move always goes first.","0","0","5"],["
","Super Drain<\/a>","Magic","Deal damage and drain HP for half of the damage done.","80","100","6"],["
","Super Energy Drain<\/a>","Magic","Massively drain the opponent's HP and convert it to SP.","80","100","5"],["
","Super Punch<\/a>","Electric","Smash the target with a powerful punch. The user must recharge the next turn, and has its Defense lowered while recharging.","160","100","8"],["
","Supercharge<\/a>","Electric","The user becomes supercharged, increasing its Sp. Attack by 2 stages.","0","0","4"],["
","Surge Punch<\/a>","Electric","Punch the target with a shocking fist, dealing damage. In normal circumstances this attack will always hit.","65","0","4"],["
","Swarm Diversion<\/a>","Electric","The user calls for its swarm to fly around the target, lowering the target's Accuracy by 2 stages.","0","0","3"],["
","Swarm Shocker<\/a>","Electric","The user calls upon its swarm to attack the opposing team, dealing damage and draining 4 SP.","95","100","7"],["
","Tactical Slam<\/a>","Normal","Slam the target with moderation, leaving it with at least 1 HP when the target has more than 1 HP.","45","100","2"],["
","Tail Spin<\/a>","Normal","Slap the target around with a swinging tail for 1 to 3 times.","25","90","3"],["
","Tail Splash<\/a>","Water","Smack the target with a powerful splashing tail swing.","55","100","3"],["
","Tail Sweep<\/a>","Normal","The user charges for a turn, then does a strong sweep of the opposing team with its massive tail, knocking them down.","80","100","8"],["
","Taser<\/a>","Electric","Send a jolt of electricity through the target, which will cause Shock.","0","100","3"],["
","Tempest<\/a>","Air","A furious tempest sends the target flying, forcing it out of the battle.","0","100","5"],["
","Thunder Salvo<\/a>","Electric","The user launches a deadly salvo of electric bursts, which deal damage. When another Electric Coromon is alive in the Squad, this attack will always go first.","95","90","9"],["
","Time Warp<\/a>","Ghost","Removes the last applied negative stat change from the user and removes the last applied positive stat change from the target.","0","0","6"],["
","Toughen Up<\/a>","Normal","The user toughens up its body to raise its Defense by 1 stage.","0","0","0"],["
","Toxic Cloud<\/a>","Poison","Create a cloud of toxic gasses which will Poison the target.","0","100","4"],["
","Toxic Skull<\/a>","Sand","The user throws a skull covered in toxic molds at the target, dealing some damage and causing Poison.","20","90","5"],["
","Trait Scent<\/a>","Normal","Using its keen sense of smell, the user identifies the Trait of the target.","0","0","0"],["
","Transcending<\/a>","Normal","The user transcends its natural limits, dealing high damage and always going first. The move will fail if used consecutively.","90","100","9"],["
","Tricky Bone<\/a>","Normal","The user throws a sneaky bone from behind, dealing damage. {sideEffectChance}% chance to make the target Hazy.","60","100","4"],["
","Tricky Claws<\/a>","Foul","Slashes the target from behind with 1 to 2 rapid claw swipes. Each slice has a {sideEffectChance}% chance to make the target bleed.","40","100","4"],["
","Turn Tail<\/a>","Normal","The user turns its tail and runs, returning to its spinner and damaging the target in the process.","65","100","4"],["
","Upshift<\/a>","Normal","Shift into the next gear, increasing Attack and Speed by 1 stage.","0","0","3"],["
","Venomous Bees<\/a>","Poison","Send an army of venomous bees with slow working poison, to Poison the target on the next turn.","30","100","2"],["
","Volt Lick<\/a>","Electric","A sparkling lick which lowers the target's Speed. It has a {sideEffectChance}% chance to Shock the target.","0","100","2"],["
","Voodoo<\/a>","Magic","Inflict damage on a random target, including opponents not in battle. This attack always goes last.","70","90","5"],["
","Water Clone<\/a>","Water","Creates a clone afterimage of the user, increasing the user's Evasion by 2 stages.","0","0","5"],["
","Whirlpool<\/a>","Water","Summon a whirlpool which deals damage and has a {sideEffectChance}% chance to knock down the target.","85","90","6"],["
","Whoosh<\/a>","Air","The user launches a speedy whoosh of wind. The power increases with the Speed of the user and decreases with the Speed of the target.","0","100","6"],["
","Wind Blast<\/a>","Air","Using its wings the user sends a powerful blast of wind towards the target, dealing damage.","80","95","5"],["
","Withdraw<\/a>","Normal","The user withdraws into its shell, increasing Defense and Sp. Defense by 1 stage.","0","0","5"],["
","Zen Cure<\/a>","Normal","Restores 15% of HP and removes a status problem to restore another 15% of HP, if present.","0","0","5"]]}