Worship is a Skill you can learn in IdleOn World 3, which enables you to play a mini-game of Tower Defence across various IdleOn Maps. Worship produces resources known as Souls, used in a variety of crafting recipes and upgrades.
To learn Worship you need to equip a Worship Skull. You can buy your first one from the World 3 Vendor Shop.
How Worship Works
There are 7 different Worship Totems found throughout IdleOn. In order to play the Tower Defence Mini-Game, you need to have enough Worship Charge to summon the game. Worship Charge is accumulated over time.
Once you click Summon, all mobs in the map are removed and the Tower Defence game will begin.
You'll then face waves of monsters, and you need to prevent them from reaching the Totem otherwise you'll lose lifes. The waves get progressively more difficult and every 5 levels you'll face a boss.
Your normal attacks will only deal 1 Damage, so you need to rely on Worship Towers that you can place around the map.
Defeating waves rewards your with Worship Points, that you can then spend on Towers. You can also upgrade your towers within the game with any points you have.
Worship Towers can be built at the Construction Table. Leveling up your towers will improve their damage and performance within the Tower Defence game, allowing you to progress further.
Once you get game over, you'll be rewarded with Soul items. The amount is based on the wave you reach.
You can also use the Worship button to collect Souls without having to play the Tower Defence mini-game. The amount of souls you get is based off the best wave you've ever reached.
As well as Souls and Worship EXP, you can also unlock Prayers. Prayers provide 1 positive buff and 1 curse when equipped. Each Prayer is locked behind a specific wave level.
Worship Levels
Totem | Map | Soul | Level Requirement | Worship Charge |
---|---|---|---|---|
![]() Goblin Gorfest |
Blunder Hills / Forest Outskirts | 1 | 25% | |
![]() Wakawaka War |
Yum-Yum Desert / Up Up Down Down | 10 | 40% | |
![]() Acorn Assault |
Blunder Hills / The Roots | 30 | 60% | |
![]() Frosty Firefight |
Frostbite Tundra / Rollin' Tundra | 40 | 90% | |
![]() Clash Of Cans |
Hyperion Nebula / Mountanious Deugh | 50 | 120% | |
![]() Citric Conflict |
Smolderin' Plateau / OJ Bay | 60 | 250% | |
![]() Breezy Battle |
Spirited Valley / Above The Clouds | 80 | 700% |
Tower Defence Towers
All of the towers that you can use in the Tower Defence mini-game can be built at the Construction Table.
Once you have at least 1 level in the tower, it will then become available in the Tower Defence mini game.
In the mini-game, you can also upgrade your towers level using your Worship Points. Every 5 levels, you get the option of adding an ability from a set of 2 choices.
Below you can view all the towers available:
Tower | Description | Worship Points Cost | Ability 1 | Ability 2 | Max Level |
---|---|---|---|---|---|
![]() Pulse Mage |
Zaps a single nearby monster. Has fast speed, and low damage. | 4 | +25% chance to multi hit | Hits push back Non Gigao enemies by +5 pixels | 52 |
![]() Fireball Lobber |
Lobs exploding fireballs. Has medium speed, and medium damage. | 6 | +15% chance to throw 2 fireballs | +25% bigger Explosion radius | 52 |
![]() Boulder Roller |
Rolls a boulder forward. Has slow speed, and medium damage, but reliably hits multiple enemies. | 9 | Boulders travel +50% farther | Boulders can hit +2 more enemies | 52 |
![]() Frozen Malone |
Casts a wave of freezing snow. Has slow speed, but can stack it's effect with other Freeze Towers. | 15 | Freezing effect slots enemies +15% more | Monsters stay frozen +2 seconds longer | 52 |
![]() Stormcaller |
Smites enemies with lightning. Has super slow speed, but high damage. | 22 | +200% dmg to monsters below 60% HP | All towers in range gain +20% crit chance | 52 |
![]() Party Starter |
Has no function other than its Trait Boosts. | 12 | Other towers in range get +25% speed | All towers in entire map get +15% dmg | 52 |
![]() Kraken Cosplayer |
Summons eyeball defenders. Has slow speed, and just keeps monsters away. | 42 | +1 max Underlings from this tower | Underlings push mobs back +25% farther | 52 |
![]() Poisonic Elder |
Poisons enemies. Has slow speed but great AoE for hitting large crowds of mobs. | 72 | Poison clouds last +5 seconds longer | Clouds hit monsters +30% more often | 52 |
![]() Voidinator |
Casts a wave of null and void, removing enemy colors. | 127 | +25% chance on cast for fast cooldown | All towers in entire map get +20% dmg | 52 |
Tower Defence Enemies
As you progress through each Tower Defence game, the enemies that spawn will get stronger and stronger and in more quantity.
Enemies will have different sizes, skulls (represents their HP) and colors.
The size of the enemy will determine their speed and base HP. The skull will determine their HP multiplier and the color will indicate the mobs ability.
- Zoomo - Small enemies that move fast, low hp
- Normo - regular enemies
- Largo - big enemies, move slow and have high hp
- Gigao - boss enemies
Mob colors:
- Grey - Normal enemy type, no special ability
- Pink - Casts heal on nearby enemy when dies
- Green - Heals when below 50%
- Yellow - Stun nearby towers on death
- Blue - ?
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