Trapping is a World 3 Skill that allows you to obtain Critters in IdleOn by placing traps in specific locations throughout the world. Unlike other skills, Trapping does not require you to place your character in an idle map, instead you simply place traps!
- Trapping Overview
- Trapping - Critter Locations
- Trap Types
- Trapping Mini-Game
- Trapping Cards
- Trapping Boosts
The best IdleOn Class that specializes in Trapping is the Hunter class.
In order to begin Trapping, you must complete the Lord Of The Hunt quest Pelt for the Pelt God. To unlock other Trapping Locations, you'll need to complete his other quests.
Trapping Overview
Each character in IdleOn can place a trap at any of the Trapping Locations you have unlocked. Depending on the trap you place, you can then collect any critters you have caught once the timer has completed.
The first trapping area is located in Blunder Hills / Jungle Perimeter, where you can trap the Froge critter. Simply walk to the area where the critters spawn, and the option to place a trap will appear.
Make sure you have a Trap equipped in your Tools section. You can buy the Cardboard Traps from the Frostbite Tundra Vendor shop.
There are several types of traps you can place, each with their own benefit. You can place your trap for a specific number of hours; once the timer has completed head back to the trap and collect your critters, which will spawn as items.
Shiny Critters become available once you have equipped the Silkin Trap.
Some boxes have a higher rate of dropping Shiny Critters than others, so depending on what Critters you need to farm, you will want to place that specific trap.
Hunter's have the skill Eagle Eye, which allows you to collect all traps remotely without having to visit each trap.
If you have built the Trapper Drone Tower, you can also change which critters each character is trying to catch without the need to logon to each individual character. As long as you have placed at least one trap in that location at least one times, the location becomes permanently available for the Trapper Drone.
Trapping - Critter Locations
Each Critter Location only becomes available once you have completed the Lord Of The Hunt quest for that specific location.
Location | Critter | Shiny Critter | Start Quest |
---|---|---|---|
![]() Blunder Hills / Jungle Perimeter |
Frogecoin to the MOON! [Lord Of The Hunt] | ||
![]() Yum-Yum Desert / Salty Shores |
Yet another Cartoon Reference [Lord Of The Hunt] | ||
![]() Yum-Yum Desert / The Ring |
Small Stingers, Big Owie [Lord Of The Hunt] | ||
![]() Blunder Hills / Rats Nest |
The Mouse n the Molerat [Lord Of The Hunt] | ||
![]() Blunder Hills / Hollowed Trunk |
Happy Tree Friend [Lord Of The Hunt] | ||
![]() Frostbite Tundra / The Stache Split |
Noot Noot! [Lord Of The Hunt] | ||
![]() Frostbite Tundra / Thermonuclear Climb |
Bunny you Should Say That! [Lord Of The Hunt] | ||
![]() Blunder Hills / Efaunt's Tomb (boss room) |
Rollin' Thunder! [Lord Of The Hunt] | ||
![]() Frostbite Tundra / Wam Wonderland |
Untitled Quest [Lord Of The Hunt] | ||
![]() Hyperion Nebula / Cocoa Tunnel |
Glitter Critter [Blobbo] | ||
Spirited Valley / Bamboo Laboredge | Unlocked in the Jade Emporium |
Trap Types
Traps are Tools you can equip that unlock specific trap mechanics. Some increase the odds of getting Shiny Critters, others improve EXP etc.
Each trap also gives a number of "slots". Each slot allows you to place multiple traps at a location per character.
The Alchemy Bubble CALL ME ASH will give you +1 Trapping Slot too.
Trap Item | Traps Amount | Options | Obtained |
---|---|---|---|
1 | ![]() |
Frostbite Tundra Shop | |
2 | ![]() |
Anvil Tab 1 | |
3 | ![]() |
Anvil Tab 2 | |
4 | ![]() |
Anvil Tab 3 | |
5 | ![]() |
Anvil Tab 3 | |
6 | Anvil Tab 4 | ||
7 | Anvil Tab 4 | ||
7 | Anvil Tab 5 | ||
7 | Anvil Tab 6 |
Trapping Mini-Game
The Trapping Mini-Game will give permanent trapping bonuses depending on the score you reach. You can play this game an infinite amount of times.
The aim of the game is to drag the critters that spawn in the center of the game to their required pen.
If a critter reaches a pen that doesn't belong to them, you'll lose a life. You have 3 lives per game.
You can obtain the following permanent bonuses based on your minigame score:
- 5% Trapping EXP - Score: 25
- 5% Trapping Efficiency - Score: 50
- 15% Shiny Critter Chance - Score: 75
- 5% Trapping EXP - Score: 100
- 10% Critter Gain - Score: 125
- 15% Shiny Critter Chance - Score: 150
- 5% Trapping Efficiency - Score: 175
- 10% Critter Gain - Score: 200
- 1% Skill AFK Gain rate - Score: 225
Trapping Cards
The following Cards give bonuses for Trapping when equipped.
Image | Card | Bonus | 1 | 2 | 3 | 4 | 5 | |
---|---|---|---|---|---|---|---|---|
![]() |
Crabbo Card | % Trapping Efficiency |
+5 |
+10 4 cards |
+15 12 cards |
+20 20 cards |
+25 64 cards |
+30 1836 cards |
![]() |
Scorpie Card | % Trapping EXP |
+5 |
+10 4 cards |
+15 12 cards |
+20 20 cards |
+25 64 cards |
+30 1836 cards |
![]() |
Mousey Card | % Shiny Critter Chance |
+5 |
+10 4 cards |
+15 12 cards |
+20 20 cards |
+25 64 cards |
+30 1836 cards |
![]() |
Pingy Card | % Shiny Critter Chance |
+6 |
+12 5 cards |
+18 15 cards |
+24 25 cards |
+30 80 cards |
+36 2295 cards |
![]() |
Dung Beat Card | % Trapping Efficiency |
+7 |
+14 7 cards |
+21 21 cards |
+28 35 cards |
+35 112 cards |
+42 3213 cards |
![]() |
Honker Card | % Trapping EXP |
+8 |
+16 9 cards |
+24 27 cards |
+32 45 cards |
+40 144 cards |
+48 4131 cards |
![]() |
Blobfish Card | % Shiny Critter Chance |
+8 |
+16 12 cards |
+24 36 cards |
+32 60 cards |
+40 192 cards |
+48 5508 cards |
![]() |
Bunny Card | % Skill AFK |
+1 |
+2 6 cards |
+3 18 cards |
+4 30 cards |
+5 96 cards |
+6 2754 cards |
![]() |
Cheese Nub Card | % Skill EXP (Passive) |
+5 |
+10 35 cards |
+15 105 cards |
+20 175 cards |
+25 560 cards |
+30 16065 cards |
![]() |
Crystal Capybara Card | % Skill Efficiency (Passive) |
+3 |
+6 15 cards |
+9 45 cards |
+12 75 cards |
+15 240 cards |
+18 6885 cards |
![]() |
Mama Troll Card | % Skill AFK |
+2 |
+4 200 cards |
+6 600 cards |
+8 1000 cards |
+10 3200 cards |
+12 91800 cards |
![]() |
Samurai Guardian Card | % AFK Gains (Passive) |
+1.5 |
+3 2500 cards |
+4.5 7500 cards |
+6 12500 cards |
+7.5 40000 cards |
+9 1147500 cards |
![]() |
Amarok Card | % Skill AFK |
+2.5 |
+5 1.5 cards |
+7.5 4.5 cards |
+10 7.5 cards |
+12.5 24 cards |
+15 688.5 cards |
![]() |
Biggie Hours Card | % Double AFK Claim Chance |
+3 |
+6 1.5 cards |
+9 4.5 cards |
+12 7.5 cards |
+15 24 cards |
+18 688.5 cards |
![]() |
Chaotic Efaunt Card | % Skill EXP |
+3.75 |
+7.5 1.5 cards |
+11.25 4.5 cards |
+15 7.5 cards |
+18.75 24 cards |
+22.5 688.5 cards |
![]() |
Chaotic Troll Card | % Skill Efficiency |
+10 |
+20 2 cards |
+30 6 cards |
+40 10 cards |
+50 32 cards |
+60 918 cards |
![]() |
Spring Splendor Card | % Skill EXP (Passive) |
+2 |
+4 1 cards |
+6 3 cards |
+8 5 cards |
+10 16 cards |
+12 459 cards |
Trapping Boosts
You can boost your Trapping Efficiency and Stats with the following boosts in IdleOn:
Name | Boost | From | Notes |
---|---|---|---|
![]() Critters n Souls |
+% more Critters and Souls from all sources! | The Upgrade Vault | Access from World 1 |
![]() Box Statue |
+Trappin Power | Statue Man | Access from World 1 |
![]() Hidey Box Stamp |
Base Trapping Efficiency | Stamps | Access from World 1 |
![]() Purp Froge Stamp |
% Shiny Catch Rate (multi) | Stamps | Access from World 1 |
![]() Spikemouth Stamp |
% Trapping EXP | Stamps | Access from World 1 |
![]() Shiny Crab Stamp |
% Shiny Catch Rate (multi) | Stamps | Access from World 1 |
![]() Shiny Chance |
+%Shiny Chance | Arcade | Access from World 1 |
![]() Trapping EXP |
+%Trapping EXP | Arcade | Access from World 1 |
![]() Trapping Critters |
+%Trapping Critters | Arcade | Access from World 1 |
Trapezoidburg | +20% Critters/Trap +10% Trap Efficiency |
Starsigns | Access from World 1 |
![]() SANIC TOOLS |
The following tools give +% more skilling Power than normal: Catching Nets and Traps | Alchemy | Access from World 2 |
![]() CALL ME ASH |
+% Trapping Efficiency when this bubble is equipped. Also, +1 Placeable Trap ALWAYS, even when this isn't equipped! | Alchemy | Access from World 2 |
![]() CUZ I CATCH EM ALL |
x more likely to catch shiny critters when opening a trap. | Alchemy | Access from World 2 |
![]() SLABO CRITTERBUG |
+ Catching and Trapping Power per 100 items found, shown on The Slab! | Alchemy | Access from World 2 |
![]() ENDGAME EFF II |
+ Catching and Trapping Power. This bonus increases based on every 10 Class LVs you are above 500. | Alchemy | Access from World 2 |
POISON TINCTURE | Eagle Eye Trap-O-Vision gives +% more critters. | Alchemy | Access from World 2 |
GOOSEY GLUG | + base critter per trap. This is a sHONKingly good bonus, the aren't many others of its kind! | Alchemy | Access from World 2 |
![]() Trapping Lockbox |
% Trapping Efficiency, % Trapping EXP, % Critters Trapped | Post Office | Access from World 2 |
![]() |
Increases Trapping EXP gain and Worship EXP gain by +54% | Bonus Ballot | Access from World 2 |
Various Trapping Obols | Obols | Access from World 2 | |
![]() Trapper Drone |
Remotely deploy AND collect traps to and from any discovered critter location! Collect-all is based on Hunter's Eagle Eye Talent. | Construction | Access from World 3 |
Trap Compounder | Every day, critters gained from traps increases by +x%. This bonus is capped at 60 days, and resets back to +0% when a new trap is placed. | Atom Collider | Access from World 3 |
Dementia Set | +50% Critters and Souls gained | Equipment Sets | Access from World 3 |
Below you can find a list of IdleOn boosts that affect all skills.
Name | Boost | From | Notes |
---|---|---|---|
![]() Sleepy Time |
+% AFK Gains for Fighting and Skilling | The Upgrade Vault | Access from World 1 |
![]() Supersource Talent |
Base Efficiency for all Skills. Mining, Choppin, Fishing, everything! | Dungeons | Access from World 1 |
![]() Action Frenzy Talent |
% Speed for all Skills. Zoom zoom! Isn't that what you zoomers are all about? | Dungeons | Access from World 1 |
Skilling Exp Dungeon Stat | +% Skill EXP | Dungeons | Access from World 1 |
+% Skill EXP | Statues | Access from World 1 | |
+Skill Efficiency | Stamps | Access from World 1 | |
AFKeylogging | Boosts Skill AFK Gains Rate by +2%. | Stamp Bribes | Access from World 1 |
Owl Skill EXP | +% Skill EXP | Orion Owl Mini Game | Access from World 1 |
![]() Molti |
+5% All Skill Efficiency | Pet Companions | Access from World 1 |
![]() Bored Bean |
+5% AFK Gains Rate for Fighting and Skills | Pet Companions | Access from World 1 |
![]() Bloque |
+20% All Skill EXP | Pet Companions | Access from World 1 |
![]() Skill EXP Gain |
+10% Skill EXP Gain | Arcade | Access from World 1 |
The Big Comatose | +2% Skill AFK Gain | Star Signs | Access from World 1 |
The OG Skiller | +5% Carry Cap +1% Skill AFK gain +2% All Skill Prowess |
Star Signs | Access from World 1 |
Sir Savvy | +3% Skill EXP gain | Star Signs | Access from World 1 |
Sir Savvy Major | +6% Skill EXP gain (If Lv70) | Star Signs | Access from World 1 |
Comatose Major | +4% Skill AFK Gain (If Lv90) | Star Signs | Access from World 1 |
![]() PROWESESSARY |
The Prowess Bonus for every skill is multiplied by x. Prowess lowers the Efficiency needed to get multiple QTY per drop from resources. | Alchemy | Access from World 2 |
![]() Dream Catcher |
Boosts all Skill AFK gain rates by +% | Alchemy | Access from World 2 |
![]() Myriad Crate |
+Base All Stat, +Base All Efficiency, +% All Skills exp | Post Office | Access from World 2 |
![]() AFK Bonus |
+15% AFK gain for both fighting and skills for all characters | Bonus Ballot | Access from World 2 |
Chizoar Set | +40% All Skill EXP Gain | Equipment Sets | Access from World 3 |
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