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Trapping Skill Guild - IdleOn

June 11, 2025

Trapping is a World 3 Skill that allows you to obtain Critters in IdleOn by placing traps in specific locations throughout the world. Unlike other skills, Trapping does not require you to place your character in an idle map, instead you simply place traps!

The best IdleOn Class that specializes in Trapping is the Hunter class.

In order to begin Trapping, you must complete the Lord Of The Hunt quest Pelt for the Pelt God. To unlock other Trapping Locations, you'll need to complete his other quests.

Trapping Overview

Trap box

Each character in IdleOn can place a trap at any of the Trapping Locations you have unlocked. Depending on the trap you place, you can then collect any critters you have caught once the timer has completed.

Froge

The first trapping area is located in Blunder Hills / Jungle Perimeter, where you can trap the Froge critter. Simply walk to the area where the critters spawn, and the option to place a trap will appear.

Make sure you have a Trap equipped in your Tools section. You can buy the Cardboard Traps from the Frostbite Tundra Vendor shop.

There are several types of traps you can place, each with their own benefit. You can place your trap for a specific number of hours; once the timer has completed head back to the trap and collect your critters, which will spawn as items.

Shiny Critters become available once you have equipped the Silkin Trap.

Some boxes have a higher rate of dropping Shiny Critters than others, so depending on what Critters you need to farm, you will want to place that specific trap.

Eagle Eye

Hunter's have the skill Eagle Eye, which allows you to collect all traps remotely without having to visit each trap.

If you have built the Trapper Drone Tower, you can also change which critters each character is trying to catch without the need to logon to each individual character. As long as you have placed at least one trap in that location at least one times, the location becomes permanently available for the Trapper Drone.

Trapping - Critter Locations

Each Critter Location only becomes available once you have completed the Lord Of The Hunt quest for that specific location. 

Location Critter Shiny Critter Start Quest
Froge
Blunder Hills / Jungle Perimeter
Frogecoin to the MOON! [Lord Of The Hunt]
Crab
Yum-Yum Desert / Salty Shores
Yet another Cartoon Reference [Lord Of The Hunt]
Scorpion
Yum-Yum Desert / The Ring
Small Stingers, Big Owie [Lord Of The Hunt]
Mouse
Blunder Hills / Rats Nest
The Mouse n the Molerat [Lord Of The Hunt]
Owl
Blunder Hills / Hollowed Trunk
Happy Tree Friend [Lord Of The Hunt]
Penguin
Frostbite Tundra / The Stache Split
Noot Noot! [Lord Of The Hunt]
Bunny
Frostbite Tundra / Thermonuclear Climb
Bunny you Should Say That! [Lord Of The Hunt]
Dung
Blunder Hills / Efaunt's Tomb (boss room)
Rollin' Thunder! [Lord Of The Hunt]
Duck
Frostbite Tundra / Wam Wonderland
Untitled Quest [Lord Of The Hunt]
Blobbo
Hyperion Nebula / Cocoa Tunnel
Glitter Critter [Blobbo]
Spirited Valley / Bamboo Laboredge Unlocked in the Jade Emporium

Trap Types

Traps are Tools you can equip that unlock specific trap mechanics. Some increase the odds of getting Shiny Critters, others improve EXP etc.

Each trap also gives a number of "slots". Each slot allows you to place multiple traps at a location per character.

The Alchemy Bubble CALL ME ASH will give you +1 Trapping Slot too.

Trapping Mini-Game

Trapping Mini-Game

 The Trapping Mini-Game will give permanent trapping bonuses depending on the score you reach. You can play this game an infinite amount of times.

The aim of the game is to drag the critters that spawn in the center of the game to their required pen.

If a critter reaches a pen that doesn't belong to them, you'll lose a life. You have 3 lives per game.

You can obtain the following permanent bonuses based on your minigame score:

  • 5% Trapping EXP - Score: 25
  • 5% Trapping Efficiency - Score: 50
  • 15% Shiny Critter Chance - Score: 75
  • 5% Trapping EXP - Score: 100
  • 10% Critter Gain - Score: 125
  • 15% Shiny Critter Chance - Score: 150
  • 5% Trapping Efficiency - Score: 175
  • 10% Critter Gain - Score: 200
  • 1% Skill AFK Gain rate - Score: 225

Trapping Cards

The following Cards give bonuses for Trapping when equipped.

Image Card Bonus 1 2 3 4 5
Crabbo Card Crabbo Card % Trapping Efficiency

+5

+10

4 cards

+15

12 cards

+20

20 cards

+25

64 cards

+30

1836 cards

Scorpie Card Scorpie Card % Trapping EXP

+5

+10

4 cards

+15

12 cards

+20

20 cards

+25

64 cards

+30

1836 cards

Mousey Card Mousey Card % Shiny Critter Chance

+5

+10

4 cards

+15

12 cards

+20

20 cards

+25

64 cards

+30

1836 cards

Pingy Card Pingy Card % Shiny Critter Chance

+6

+12

5 cards

+18

15 cards

+24

25 cards

+30

80 cards

+36

2295 cards

Dung Beat Card Dung Beat Card % Trapping Efficiency

+7

+14

7 cards

+21

21 cards

+28

35 cards

+35

112 cards

+42

3213 cards

Honker Card Honker Card % Trapping EXP

+8

+16

9 cards

+24

27 cards

+32

45 cards

+40

144 cards

+48

4131 cards

Blobfish Card Blobfish Card % Shiny Critter Chance

+8

+16

12 cards

+24

36 cards

+32

60 cards

+40

192 cards

+48

5508 cards

Bunny Card Bunny Card % Skill AFK

+1

+2

6 cards

+3

18 cards

+4

30 cards

+5

96 cards

+6

2754 cards

Cheese Nub Card Cheese Nub Card % Skill EXP (Passive)

+5

+10

35 cards

+15

105 cards

+20

175 cards

+25

560 cards

+30

16065 cards

Crystal Capybara Card Crystal Capybara Card % Skill Efficiency (Passive)

+3

+6

15 cards

+9

45 cards

+12

75 cards

+15

240 cards

+18

6885 cards

Mama Troll Card Mama Troll Card % Skill AFK

+2

+4

200 cards

+6

600 cards

+8

1000 cards

+10

3200 cards

+12

91800 cards

Samurai Guardian Card Samurai Guardian Card % AFK Gains (Passive)

+1.5

+3

2500 cards

+4.5

7500 cards

+6

12500 cards

+7.5

40000 cards

+9

1147500 cards

Amarok Card Amarok Card % Skill AFK

+2.5

+5

1.5 cards

+7.5

4.5 cards

+10

7.5 cards

+12.5

24 cards

+15

688.5 cards

Biggie Hours Card Biggie Hours Card % Double AFK Claim Chance

+3

+6

1.5 cards

+9

4.5 cards

+12

7.5 cards

+15

24 cards

+18

688.5 cards

Chaotic Efaunt Card Chaotic Efaunt Card % Skill EXP

+3.75

+7.5

1.5 cards

+11.25

4.5 cards

+15

7.5 cards

+18.75

24 cards

+22.5

688.5 cards

Chaotic Troll Card Chaotic Troll Card % Skill Efficiency

+10

+20

2 cards

+30

6 cards

+40

10 cards

+50

32 cards

+60

918 cards

Spring Splendor Card Spring Splendor Card % Skill EXP (Passive)

+2

+4

1 cards

+6

3 cards

+8

5 cards

+10

16 cards

+12

459 cards

Trapping Boosts

You can boost your Trapping Efficiency and Stats with the following boosts in IdleOn:

Name Boost From Notes
Critters n Soul
Critters n Souls
+% more Critters and Souls from all sources! The Upgrade Vault Access from World 1
Box Statue
Box Statue
+Trappin Power Statue Man Access from World 1
hidey-box-stamp-559_thumb.png
Hidey Box Stamp
Base Trapping Efficiency Stamps Access from World 1
purp-froge-stamp-560_thumb.png
Purp Froge Stamp
% Shiny Catch Rate (multi) Stamps Access from World 1
spikemouth-stamp-561_thumb.png
Spikemouth Stamp
% Trapping EXP Stamps Access from World 1
shiny-crab-stamp-562_thumb.png
Shiny Crab Stamp
% Shiny Catch Rate (multi) Stamps Access from World 1
Shiny Chance
Shiny Chance
+%Shiny Chance Arcade Access from World 1
Trapping EXP Gain
Trapping EXP
+%Trapping EXP Arcade Access from World 1
Trapping Critters
Trapping Critters
+%Trapping Critters Arcade Access from World 1
Trapezoidburg +20% Critters/Trap
+10% Trap Efficiency
Starsigns Access from World 1
SANIC TOOLS
SANIC TOOLS
The following tools give +% more skilling Power than normal: Catching Nets and Traps Alchemy Access from World 2
CALL ME ASH
CALL ME ASH
+% Trapping Efficiency when this bubble is equipped. Also, +1 Placeable Trap ALWAYS, even when this isn't equipped! Alchemy Access from World 2
CUZ I CATCH EM ALL
CUZ I CATCH EM ALL
x more likely to catch shiny critters when opening a trap. Alchemy Access from World 2
SLABO CRITTERBUG
SLABO CRITTERBUG
+ Catching and Trapping Power per 100 items found, shown on The Slab! Alchemy Access from World 2
ENDGAME EFF II
ENDGAME EFF II
+ Catching and Trapping Power. This bonus increases based on every 10 Class LVs you are above 500. Alchemy Access from World 2
POISON TINCTURE Eagle Eye Trap-O-Vision gives +% more critters. Alchemy Access from World 2
GOOSEY GLUG + base critter per trap. This is a sHONKingly good bonus, the aren't many others of its kind! Alchemy Access from World 2
Upgrade Box
Trapping Lockbox
% Trapping Efficiency, % Trapping EXP, % Critters Trapped Post Office Access from World 2
Vote Increases Trapping EXP gain and Worship EXP gain by +54% Bonus Ballot Access from World 2
Various Trapping Obols Obols Access from World 2
Trapper Drone
Trapper Drone
Remotely deploy AND collect traps to and from any discovered critter location! Collect-all is based on Hunter's Eagle Eye Talent. Construction Access from World 3
Trap Compounder Every day, critters gained from traps increases by +x%. This bonus is capped at 60 days, and resets back to +0% when a new trap is placed. Atom Collider Access from World 3
Dementia Set +50% Critters and Souls gained Equipment Sets Access from World 3

Below you can find a list of IdleOn boosts that affect all skills.

Name Boost From Notes
Sleepy Time
Sleepy Time
+% AFK Gains for Fighting and Skilling The Upgrade Vault Access from World 1
Talent
Supersource Talent
Base Efficiency for all Skills. Mining, Choppin, Fishing, everything! Dungeons Access from World 1
Talent
Action Frenzy Talent
% Speed for all Skills. Zoom zoom! Isn't that what you zoomers are all about? Dungeons Access from World 1
Skilling Exp Dungeon Stat +% Skill EXP Dungeons Access from World 1
+% Skill EXP Statues Access from World 1
+Skill Efficiency Stamps Access from World 1
AFKeylogging Boosts Skill AFK Gains Rate by +2%. Stamp Bribes Access from World 1
Owl Skill EXP +% Skill EXP Orion Owl Mini Game Access from World 1
Molti
Molti
+5% All Skill Efficiency Pet Companions Access from World 1
Bored Bean
Bored Bean
+5% AFK Gains Rate for Fighting and Skills Pet Companions Access from World 1
Bloque
Bloque
+20% All Skill EXP Pet Companions Access from World 1
Skill EXP Gain
Skill EXP Gain
+10% Skill EXP Gain Arcade Access from World 1
The Big Comatose +2% Skill AFK Gain Star Signs Access from World 1
The OG Skiller +5% Carry Cap
+1% Skill AFK gain
+2% All Skill Prowess
Star Signs Access from World 1
Sir Savvy +3% Skill EXP gain Star Signs Access from World 1
Sir Savvy Major +6% Skill EXP gain (If Lv70) Star Signs Access from World 1
Comatose Major +4% Skill AFK Gain (If Lv90) Star Signs Access from World 1
PROWESESSARY
PROWESESSARY
The Prowess Bonus for every skill is multiplied by x. Prowess lowers the Efficiency needed to get multiple QTY per drop from resources. Alchemy Access from World 2
Dream Catcher
Dream Catcher
Boosts all Skill AFK gain rates by +% Alchemy Access from World 2
Crate
Myriad Crate
+Base All Stat, +Base All Efficiency, +% All Skills exp Post Office Access from World 2
AFK
AFK Bonus
+15% AFK gain for both fighting and skills for all characters Bonus Ballot Access from World 2
Chizoar Set +40% All Skill EXP Gain Equipment Sets Access from World 3
 

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