Sia Astelle is a brand new exclusive class to MapleStory GMS that uses a unique combat system involving Constellation Skills. She is a Magician class and is the first job of the Shine branch introduced into MapleStory.
This class is available from June 11th 2025 in GMS for all to play and was released during the MapleStory Stargazer Update as part of MapleStory GMS's Summer Update.
- Sia Astelle Overview
- Sia Astelle First Job Skill Build
- Sia Astelle Second Job Skill Build
- Sia Astelle Third Job Skill Build
- Sia Astelle Fourth Job Skill Build
- Sia Astelle Hyper Skill Build
- Sia Astelle Fifth Job Skill Build
- Sia Astelle Sixth Job Skills
- Changelog
Sia Astelle Overview
Sia Astelle starts their adventure in the town of Oort, where their trusty companion Antares goes missing. When you first make the character, you'll have to go through a 30-minute story tutorial where you'll finish up at Level 30 by the end of it.
Sia Astella uses Marking Skills to activate Constellation Skills. When you use a Marking Skill, it gets added to your Stellagram Fusion (which can be seen on map UI). Depending on which Marking Skills you use, this will then activate the corresponding Constellation Skill. You can manually use Constellation Skills by hot-keying them, however, they won't have their fusion effect.
As you get to 5th job, you unlock Shine, which will make all Constellation Skills use their fusion benefit by manual pressing.
There are a lot of Constellation Skills that you'll pick up all the way to 6th job, so managing them can seem a little overwhelming at the start.You'll learn the best ones to use for training and bossing come with playing the class. It is a VERY flashy class, with lots of amazing animations and cool constellation-themed skills moving across your screen.
Sia is originally a class that was added to MapleStory M, the mobile version of MapleStory. The GMS team has since taken this class and revamped it so that it works and plays like a modern MapleStory Class. It was first previewed with the Stargazer Preview Update notes.
Check out the New MapleStory Class Preparation Guide for getting ready to play your new Sia Astelle.
Check our our MapleStory Training Guide to help find the fastest maps to level up your characters.
- Weapon: Celestial Light
- Job: Magician
- Class: Shine
- Shared Cash Shop Inventory:Â
- Legion Block: + Abnormal Status Damage (+1% / +2% / +3% / +5% / +6%)
- Link Skill: Tree of Stars (Buff Duration: +10%, Critical Damage: +3%)
- Primary Stat: INT
- Inner Ability: Attack Speed +1, Skip Cooldown, Buff Duration
Sia Astelle First Job Skill Build
You can max all of your skills in first job. Follow this build:
- Ray (+1)
- Starry Flow (MAX)
- Ray (MAX)
- Starlight (MAX)
- Astral Movement (MAX)
- Stellar I - Antares
- Astral Magic Guard (MAX)
- Starry Leap (MAX)
Sia Astelle's main attacking skill in first job is Ray; once you activate four constellations Stellar I - Antares will activate, which will deal damage in a single spot and suck enemies into it.
You'll want to max Starry Flow early on as this is your Teleport skill, as the Starry Leap skill is only a vertical up-jump skill.
Next max Starlight, which will add additional attacks to your attacking skills. Then finish off with Astral Magic Guard for survivability.
Skill Description & Overview
Skill | Description | Type |
---|---|---|
![]() Ray |
Fires a lance of starlight in front of you and records Ray on the Stellagram. | Main Attack Skill |
![]() Stellar I - Antares |
Complete the Antares fusion to summon one of Antares' rabbit holes where it periodically pulls in nearby enemies and deals continuous damage. | Attacking Skill |
![]() Starlight |
When Starlight is toggled, an additional attack is made upon attacking or when a Constellation Skill is activated. | Toggle Skill |
![]() Starry Flow |
Teleport a set distance to other locations on the same map using the arrow keys. | Teleport Skill |
![]() Starry Leap |
Allows you to jump a greater distance into the air. | Jump Skill |
![]() Astral Magic Guard |
Decrease damage taken and transfer some damage received. Permanently increases defense. | Passive Buff |
![]() Astral Movement |
Permanently increases Magic ATT, Speed, Max Speed, and Jump. | Passive Buff |
Sia Astelle Second Job Skill Build
You can max all of your skills in second job. Follow this build:
- Boom (+1), Stellar II - Algol (+1), Oort Wave (+1)
- Astral Force (MAX)
- Boom (MAX)
- Stellar II - Algol (MAX)
- Oort Wave (MAX)
- Celestial Alignment (MAX)
- Starlight Enhancement I (MAX)
- Astral Energy (MAX)
With second job, Sia get's a new attacking skill called Boom and a new Constellation Skill called Stellar II - Algol. Algol is a great constellation skill to have active as it will attack across the map, helping you clear mobs a lot faster.
You get two skills here that improve attack speed: Oort Wave and Astral Force, so add at least 1 point into them early on.
Celestial Alignment is a buff that increases Critical Damage and Astral Energy improves your MP consumption.
TODO
Skill Description & Overview
Skill | Description | Type |
---|---|---|
![]() Boom |
Explodes with starlight and records Boom on the Stellagram. | Main Attack Skill |
![]() Stellar II - Algol |
Complete the Algol fusion to summon Algol as a lizard where it tracks and charges towards nearby enemies within a set area. | Attacking Skill |
![]() Celestial Alignment |
Temporarily increases Critical Damage. | Buff |
![]() Oort Wave |
Permanently increases INT, Damage, and Attack Speed. | Attack Speed Passive |
![]() Astral Force |
Permanently increases Magic Mastery, Magic ATT, INT, and Attack Speed. | Passive Buff |
![]() Astral Energy |
Permanently increases Max MP and absorbs the enemy’s MP when attacking with Magic skills. | Passive Buff |
![]() Starlight Enhancement I |
Bolster the power of the Star Guardian to summon greater starlight and enhance the Starlight Damage. | Passive Buff |
Sia Astelle Third Job Skill Build
You can max all of your skills in third job. Follow this build:
- Pole (+1), Stellar Enhancement I (+1), Starlight Enhancement II (+1)
- Stellar V - Fomalhaut (+1), Starry Boost (MAX)
- Starlight Enhancement II (MAX)
- Stellar Enhancement (MAX)
- Astral Elements (MAX)
- Stellar V - Fomalhaut (MAX)
- Stellar IV - Bellatrix (MAX)
- Stellar III - Alchiba (MAX)
- Pole (MAX)
- Astral Invincibility (MAX)
In third Job, your new attacking skill Pole has a cooldown, so it's best to continue using Boom from second job.
You get plenty of passive damage boosts in third job, with Starlight Enhancement II, Stellar Enhancement and Astral Elements all adding decent damage.
The new Constellation Skills are not great and all have cooldowns that can make managing them a little tricky. Formalhaut seemed the best one, with Bellatrix being decent for boosting damage.
Astral Invincibility is good for preventing knockback and you get a teleport boost with Starry Boost so max that early.
Skill Description & Overview
Skill | Description | Type |
---|---|---|
![]() Pole |
Summons a tower of starlight dealing damage over time to nearby enemies and records Pole on the Stellagram. | Main Attack Skill |
![]() Stellar III - Alchiba |
Complete the Alchiba fusion to temporarily gain the Witch’s Protection buff, increasing Ignore Defense. | Main Attack Skill |
![]() Stellar IV - Bellatrix |
Complete the Bellatrix fusion to temporarily gain the Bellatrix buff, activating Starlight Link at your location at set intervals. | Main Attack Skill |
![]() Stellar V - Fomalhaut |
Complete the Fomalhaut fusion to summon Fomalhaut as a horned conch where it spins around you and damages nearby enemies for a set amount of time. | Main Attack Skill |
![]() Starry Boost |
When Starry Boost is toggled, the maneuverability and distance of starlight increases. | Toggle Skill |
![]() Astral Elements |
Permanently Increases Magic ATT, Critical Rate, Critical Damage. | Passive Buff |
![]() Astral Invincibility |
Permanently increases Knockback Resistance, Status Resistance, and Elemental Resistance. | Passive Buff |
![]() Stellar Enhancement I |
Strengthens your connection to the stars and increases the intensity of the starlight you can summon. | Passive Buff |
![]() Starlight Enhancement II |
Bolster the power of the Star Guardian to summon greater starlight and enhance the Starlight Damage. | Passive Buff |
Sia Astelle Fourth Job Skill Build
You can max all of your skills in fourth job. Follow this build:
- Link (+1), Stellar IV - Izar (+1), Empowered Ray (+1)
- Stellar Enhancement IIÂ (MAX)
- Starlight Enhancement III (MAX)
- Astral Assimilation (MAX)
- Astral Infinity (MAX)
- Stellar IV - Izar (MAX)
- Stellar VII - Vega (MAX)
- Maple Warrior (MAX)
- Appear (MAX)
- Link (MAX)
- Stellar VIII - Sadalmelik (MAX)
- Pulse (MAX)
In fourth job, your new Marking skill is Link, which will heal you when cast. It's real benefit is using it to cast Stellar IV - Izar, which will summon three blades that deal damage to mobs all around the map. You need to cast Link, Boom and Pole in your Stellagram Fusion to cast it automatically.
Combine this with casting Stellar VII - Vega and you get yourself some great map control skills.
You get lots of passive damage buffs, with Empowered Ray, Stellar Enhancement II, Starlight Enhancement III, Astral Assimilation and Astral Inifity all giving you damage boosts to previous skills.
Appear will give you final damage for 10 seconds (but you can boost this with Hyper Skills). It will mostly be used during bursts and bossing.
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Skill Description & Overview
Skill | Description | Type |
---|---|---|
![]() Link |
Lights up the sky with refractive starlight and records Link on the Stellagram. | Attack Skill |
![]() Stellar VI - Izar |
Complete the Izar fusion to summon 3 blades that orbit around you, dealing damage and tracking nearby enemies for a set duration. | Attack Skill |
![]() Stellar VII - Vega |
Complete the Vega fusion to summon a Starlit Gust, dealing damage to nearby enemies and grants the Starlight Wings buff. When the Starlight Wings buff is active, enemies around you will be attacked periodically. | Attack Skill |
![]() Stellar VIII - Sadalmelik |
Complete the Sadalmelik fusion to temporarily gain the Sadalmelik buff, granting invincibility and decreasing the damage taken. | Attack Skill |
![]() Appear |
Increase the Final Damage for a set amount of time. | Buff |
![]() Pulse |
Hones your resolve to ignore certain abnormal status effects. | Buff |
![]() Maple Warrior |
The Goddess of Maple World’s grace increases your stats. | Passive Buff |
![]() Astral Assimilation |
Permanently increases Magic Mastery, Magic ATT, Critical Rate, and Critical Damage. | Passive Buff |
![]() Astral Infinity |
Permanently increases Damage, Boss Damage, and Knockback Resistance. | Passive Buff |
![]() Empowered Ray |
Fires a lance of starlight in front of you and records Ray on the Stellagram. | Passive Buff |
![]() Enhanced Boom |
Explodes with starlight and records Boom on the Stellagram. | Passive Buff |
![]() Stellar Enhancement II |
Strengthens your connection to the stars and increases the intensity of the starlight you can summon. | Passive Buff |
![]() Starlight Enhancement III |
Bolster the power of the Star Guardian to summon greater starlight and enhance the Starlight Damage. | Passive Buff |
Sia Astelle Hyper Skill Build
Hyper skills are available at level 140. You get Hyper Skill Points as you level towards 200, but not enough to max all the skills, so choose wisely. These skills mostly help increase the damage of your current skills.
- Marking - Reinforce
- Marking - Extra Strike
- Marking - Persist
- Appear - Enhance
- Appear - Persist
- Stellar IX - Canopus
- Stellar X - Capella
- Observe
Sia Astelle Fifth Job Skill Build
Upon reaching level 200, you will now have access to the V Matrix, which acts as your new fifth job skills. Each class gets their own skills to use, along with boosting nodes to increase the damage of existing skills. To obtain new skills, you open up items called Nodestones, which drop from every mob in Arcane River. You have limited number of slots in your V Matrix, so you want to obtain perfect nodes for maximize your character's damage.
Sia Astelle's Nodes should include:
- Shine
- Stellar XI - Sirius
- Stellar XII - Sadalsuud
- Savior’s Circle
Sia Astelle Tri-Nodes
Tri-Nodes refers to having three skills combined together via Nodestones. For this class, we recommend having the following trinodes:
- Trio: Starlight, Boom, Stellar II - Algol
- Trio:Â Stellar I - Antares, Pole, Stellar VI - Izar
- Trio:Â Stellar IX - Canopus, Ray, Stellar V - Fomalhaut
This class is very node heavy, since you will use most of these skills. The only one not included is Vega, but you can also max that when you have enough nodes.
All MapleStory Magician Classes can obtain the following 5th Job Node Skills:
Skill | Description | Type |
---|---|---|
![]() Decent Holy Symbol |
Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol. | Buff |
![]() Decent Mystic Door |
Creates a portal to the closest town. | Buff |
![]() Decent Sharp Eyes |
Locates an enemy’s weak spot to deal lethal damage. | Buff |
![]() Decent Hyper Body |
Increases Max HP and Max MP. | Buff |
![]() Decent Combat Orders |
Temporarily increases all of your skill levels. | Buff |
![]() Decent Advanced Blessings |
Increase ATT, Magic ATT, Defense, Max HP, and Max MP. Only the highest effect from Bless, Advanced Blessing, or Decent Advanced Blessing will be applied. | Buff |
![]() Decent Speed Infusion |
Increase your attack speed by 1. Only the highest effect from either Speed Infusion or Decent Speed Infusion will be applied. | Buff |
![]() Decent Holy Fountain |
Summon a Holy Fountain that restores party members’ HP. | Buff |
![]() Rope Lift |
Fires a grappling hook to a platform above you to ascend quickly. | Teleport Skill |
![]() Blink |
Teleports you to a random location on the map. | Teleport Skill |
![]() Erda Nova |
Gather Erda from yourself and your surroundings to explode enemies. Disrupts the Erda of your targets, binding their movements. | Bind Skill |
![]() Will of Erda |
Hones your resolve to ignore certain abnormal status effects. | Debuff Skill |
![]() Erda Shower |
Fires a blast of compressed Erdas at nearby enemies. | Cooldown Attack Skill |
![]() Maple World Goddess’s Blessing |
The Maple World Goddess’s Blessing increases all stats and damage. | Buff |
![]() Mana Overload |
Increases your attack skills by overloading the mana flowing through you. | Buff |
![]() Ethereal Form |
Moves you to a different dimension to reduce the damage you take. | Buff |
Skill Description & Overview
Skill | Description | Type |
---|---|---|
![]() Shine |
Lights up the sky with refractive starlight and records Shine on the Stellagram. | Buff Skill |
![]() Stellar XI - Sirius |
Complete the Sirius fusion to summon Sirius as a wolf, dealing damage to nearby enemies. | Cooldown Attack Skill |
![]() Stellar XII - Sadalsuud |
Complete the Sadalsuud fusion to temporarily summon Sadalsuud as an hourglass then explodes with great force. | Cooldown Attack Skill |
![]() Time Binder |
Bind the flow of time, immobilizing enemies within range. | Bind Skill |
![]() Savior’s Circle |
Combines the power of the twelve constellations to create a strength greater than any star alone. | Buff Skill |
Sia Astelle Sixth Job Skills
Once you reach Level 260, you can then go on to do the 6th Job Advancement Quests! Once completed, you will unlock the HEXA Matrix system, allowing you to gain new skills, upgrade existing 5th job skills and start earning the new Sol Erda Fragment currency used to upgrade your skills.
Every sixth job class gets a brand new "Origin" skill, which deals a significant amount of burst damage allowing you to wipe out mid-tier bosses in seconds. Getting your character to Level 260 gives you a siginifant damage boost even with your skill level at level 1. It's well worth grinding to level 260, so check out the MapleStory Training Guide for the best spots ot train.
Sia Astelle obtains the following new sixth Job skills:
- [Origin Skill] Celestial Design
- [HEXA Skills] TODO
- [HEXA Skills]Â TODO
- [Common Skill] Sol Janus
- [Boost Skills]
Skill | Description | Type |
---|---|---|
![]() Celestial Design |
Explodes with the primordial starlight that once heralded the birth of creation, dealing heavy damage. Stuns all enemies including those normally immune to stun. Grants invincibility while casting. | Origin |
![]() SHINE Ray/Stellar I - Antares |
Boosts Ray and Stellar I - Antares. | Passive Buff |
![]() Shine Boost |
Boosts Shine. | Passive Buff |
![]() Savior’s Circle Boost |
Boosts Savior’s Circle. | Passive Buff |
![]() Stellar XI - Sirius Boost |
Boosts Stellar XI - Sirius. | Passive Buff |
![]() Stellar XII - Sadalsuud |
Boosts Stellar XII - Sadalsuud. | Passive Buff |
Changelog
11/06/2025 - First update
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