MapleStory Ice Lightning Archmage Skill Build Guide

MapleStory Ice Lightning Archmage Skill Build Guide

calendar_todayPosted on 12th October 2020

Ice Lightning Mage (or Archmage as they're called in 4th job) are one of the most popular Explorer classes in MapleStory. Using a combination of different ice and lightning attacks, this mage is great for mobbing and training. Ice Lightning Mage is one of the three pathways a mage can choose and is often described as a really popular class due to it's chaining attacks that can attack mobs all over the map from a single position. You'll start off in Maple Island, where you'll progress to Ellina to advance as a Magician.

Ice Lightning Archmage Overview

The Explorer mage classes of MapleStory have often struggled behind some of the flashier new jobs released, but Ice Lightning Archmage is one job that has kept it's popularity. If you want a class that is very easy to train and has great mobbing skills, Ice Lightning is definitely a job you should consider. Their Chain Lightning skill can hit multiple platforms and mobs at once, meaning your mobility isn't needed too much. They really excel is tight maps, where they can cover all mobs from a single location. When they get to end-game, they are some of the best farming classes available in the game.

In terms of Bossing, Ice Lightning Archmage neither excels or disappoints. It has some very good skills, like it's Freezing Breath bind skill that will bind an enemy for up to 13 seconds whilst also acting as an i-frame that provides invincibility against one-hit KO attacks. You still use the Chain Lighting skill as your main bossing attack, and damage is relatively good despite the class being one of the first mages to be released.

When you get to 5th job, you'll unlock some of the best map control skills in the game. Ice Age covers the entire map for 15 seconds (and when you can one shot, that means a full 15 seconds of clearing a whole map). You also get Bolt Barrage and Spirit Of Snow which aid in keeping a map clear for long periods of time, maximizing your EXP rates.

Explorer Magicians can job advance into either Bishop, Ice/Lightning Arch Mage or Fire/Poison Arch Mage.

  • Weapon: Staff & Wand
  • Job: Mage
  • Class: Explorer
  • Shared Cash Shop Inventory: Explorer Jobs
  • Legion Block: +Int (10/20/40/80/100)
  • Link Skill: Empirical Knowledge (+1-3% Damage, 1-2% Ignore Def, stacks up to 3 times, 10 sec duration)
  • Primary Stat: Int
  • Inner Ability: +1 Attack Speed

Magician First Job Skill Build

You can max all your skills in 1st job. All magicians should follow this skill build.

  • Energy Bolt (+1), Teleport (+1)
  • Energy Bolt (MAX)
  • Teleport (MAX)
  • Magic Guard (MAX)
  • MP Boost (MAX)
  • Magic Armor (MAX)

Your main attacking skill as a Magician is Energy Bolt. The energy bolt is a lot better than the pre-big bang version and can hit up to 4 enemies at once! You will want to max Teleport quite quickly as it allows for better mobility. Magic Guard is your most useful skill that you will be using even when you get to 5th job; it basically turns your MP into HP, allowing you to absorb massive amounts of damage. You can toggle this skill on/off.

Skill Description & Overview

Icon Skill Description Type
Energy Bolt Energy Bolt Consumes MP to fire a condensed energy bolt that explodes on contact with an enemy. Main Attack Skill
Teleport Teleport Allows you to teleport to other locations on the same map using the arrow keys. Teleport
MP Boost MP Boost Increases Max MP permanently. Also increases MP proportional to your level. Passive Buff
Magic Guard Magic Guard A portion of the damage dealt to you affects your MP instead of your HP. Does not apply to attacks that do a certain percentage of your max HP.Activated automatically when you have at least 1 MP, and is ineffective when you have 0 MP. Can be toggled Toggle Skill
Magic Armor Magic Armor Uses magic to increase DEF. Passive Buff

Ice Lightning Wizard Second Job Skill Build

You can max all your skills in second job. Start your skill build with:

  • Cold Beam (+1), Magic Booster (+2)
  • Magic Booster (+6)
  • Thunder Bolt(+1), Spell Master (+2)
  • Spell Mastery (MAX)
  • Cold Beam (MAX)
  • High Wisdom (MAX)
  • Meditation (MAX)
  • Thunder Bolt (MAX)
  • Chilling Step (MAX)
  • MP Eater (MAX)
  • Magic Booster (MAX)

As an Ice Lightning Wizard, you finally unlock two of your specialty attacks. Cold Beam and Thunder Bolt should be used in tandem; when you attack a frozen enemy you have a chance to add a damage stack to the mob. This will increase your damage when you use a lightning based skill (Thunder Bolt) against them. At the lower levels, you may find you don't need to really think about this mechanic- which is fine. But when you get to stronger mobs, being able to use both Lightning and Frozen skills together can really increase your damage output.

Skill Description & Overview

Icon Skill Description Type
Cold Beam Cold Beam Drops sharp ice shards on enemies to deal damage. Enemies that are hit will freeze and slow down. Able to deal great damage to fire attribute enemies. Main Attack Skill
Thunder Bolt Thunder Bolt Creates a powerful magnetic field that fires down lightning bolts on up to 6 enemies. Secondary Attack Skill
Spell Mastery Spell Mastery Increases Magic Mastery and Magic ATT. Passive Buff
MP Eater MP Eater Absorbs the enemy's MP when attacking with Magic skills until the enemy's MP reaches 0. Does not apply to boss monsters. Passive Buff
Meditation Meditation Temporarily enhances the Magic Attack of all party members nearby through meditation. Buff
Magic Booster Magic Booster Increases Magic Attack Speed for a short time. Attack Speed Buff
High Wisdom High Wisdom Permanently increase INT through mental discipline. Passive Buff
Chilling Step Chilling Step When you use the Teleport skill, your path will freeze immediately and deal damage to enemies that pass over it, freezing them as well. Passive Buff

Ice Lightning Mage Third Job Skill Build

You can max all your skills in third job. Start your skill build with:

  • Ice Strike (+1), Elemental Decrease (+1), Arcane Overdrive (+1)
  • Ice Strike (MAX)
  • Elemental Decrease (MAX)
  • Arcane Overdrive (MAX)
  • Storm Magic (MAX)
  • Element Amplification (MAX)
  • Shatter (MAX)
  • Teleport Mastery (MAX)
  • Thunderstorm (MAX)
  • Glacier Chain (MAX)

Ice Strike is your main attacking skill; you don't get a new lightning skill (instead Storm Magic amplifies your lightning damage for Thunder Bolt). You will get plenty of damage increasing passive skills in third job; Thunderstorm is a summon but it's quite slow and on big maps tends to lag behind. Glacier Chain can be useful; but when you're powering through the levels this skill rarely gets used.

Skill Description & Overview

Icon Skill Description Type
Ice Strike Ice Strike Creates an Ice explosion near you that attacks nearby enemies. Main Attack Skill
Glacier Chain Glacier Chain Sends forth a frozen chain, pulling in enemies and freezing them. Can be resisted by some monsters. Secondary Attack Skill
Thunderstorm Thunderstorm Summons a thunderstorm whose lightning deals more damage the fewer enemies it hits. The thunderstorm follows you, but it loses power and vanishes if you move too far away. The storm's attack does not consume freezing stacks. Summon
Teleport Mastery Teleport Mastery When activated, enemies at the teleport location will take damage and become Stunned. Also permanently increases teleport distance. This skill can be toggled on and off with the skill key. Passive Buff
Storm Magic Storm Magic Increases final damage when you attack enemies under damage over time, stun, freeze, or darkness effects. Passive Buff
Shatter Shatter When attacking frozen enemies, you have a chance to ignore a portion of their defenses. Passive Buff
Elemental Decrease Elemental Decrease Temporarily decreases Elemental Resistance to all of your attacks. Also permanently increases final damage. Passive Buff
Elemental Adaoption (Ice, Lightning) Elemental Adaption (Ice, Lightning) Forms a barrier of ice and lightning. If you get attacked by a critical Abnormal Status, the barrier immediately activates and blocks all Abnormal Statuses for a short time. Also permanently increases all elemental and abnormal status resistances. Buff
Element Amplification Element Amplification Increases the MP cost and the Damage of your magic skills. Passive Buff
Arcane Overdrive Arcane Overdrive Permanently increases Critical Rate and Critical Damage. Passive Buff

Ice Lightning Archmage Fourth Job Skill Build

You can max all your skills in fourth job. You will need Mastery 20 and Mastery 30 books to increase the skill level beyond 10. These can be purchased from the Leafre general merchant shop.

  • Chain Lightning (+1), Arcane Aim (+1), Buff Mastery (+1)
  • Chain Lightning (10)
  • Arcane Aim (10)
  • Frozen Orb (10)
  • Elquines (10)
  • Blizzard (10)
  • Infinity (10)
  • Chain Lightning (MAX)
  • Buff Mastery (MAX)
  • Arcane Aim (MAX)
  • Maple Warrior (MAX)
  • Infinity (MAX)
  • Frozen Orb (MAX)
  • Freezing Breath (MAX)
  • Blizzard (MAX)
  • Elquines (MAX)
  • Hero's Will (MAX)

Fourth Job introduces your new main mobbing skill Chain Lightning. This skill is amazing for training; it's lightning will travel to surrounding mobs on different platforms, allowing you to smoothly navigate larger maps. It's even better in smaller maps as training then means you rarely have to move around. Combine that with your full map attack in Blizzard, Frozen Orb and Elquines, you have a very good training class. Freezing Breath is your bind skill and Iframe, whilst also getting some great burst damage from Infinity.

Skill Description & Overview

Icon Skill Description Type
Chain Lightning Chain Lightning Attacks target with high-voltage lightning attack, stunning the enemy. Additional critical rate is applied, and Chain Lightning can chain attack targets near the target. Main Attack Skill
Blizzard Blizzard Summons spears of ice from the sky, showering multiple enemies with a nasty blizzard to freeze them. Attack during Blizzard's cooldown chance to deal damage on a single enemy with Blizzard. FMA skill
Maple Warrior Maple Warrior Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, or Rhinne's Protection. Buff
Infinity Infinity Lets you use skills without spending MP and increases knockback resistance. Also continually recovers HP and MP and increases the damage of all Magic Attacks. Not affected by cooldown reset. Burst Buff
Heros Will Heros Will Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use. Buff
Frozen Orb Frozen Orb Create and throw a Frozen Orb that fires ice shards everywhere to deal damage. The orb slows significantly when it encounters an enemy. Unaffected by attack reflection. Secondary Attack Skill
Freezing Breath Freezing Breath Freeze yourself and enemies with powerful cold air #cto stun them and continually reduce their Defense#.Enemies hit by this will resist stuns for 90 seconds and won't be stunned by other skills, including Freezing Breath. Bind / Iframe
Elquines Elquines Summons Elquines for a short time. Elquines can attack multiple enemies at once. Attacks from Elquines freeze enemies and do not trigger damage reflection. Learning the Elquines skill grants a permanent increase to Spell Mastery Summon
Buff Mastery Buff Mastery Permanently increases Magic Attack and increases the duration of all buffs on you. Passive Buff
Arcane Aim Arcane Aim Ignores a portion of enemy Defense when attacking. Damage dealt increases with consecutive attacks. Stacks up to 5 times. Passive Buff

Ice Lightning Archmage Hyper Skill Build

Hyper skills are available at level 140. You get Hyper Skill Points as you level towards 200, but not enough to max all the skills, so choose wisely. These skills mostly help increase the damage of your current skills.

  • Chain Lighting - Reinforce
  • Chain Lightning - Spread
  • Chain Lightning - Extra Strike
  • Frozen Orb - Reinforce
  • Frozen Orb - Spread
  • Absolute Zero Aura
  • Lightning Orb
  • Epic Adventure

Ice Lightning Archmage Fifth Job Skill Build

Upon reaching level 200, you will now have access to the V Matrix, which acts as your new fifth job skills. Each class gets their own skills to use, along with boosting nodes to increase the damage of existing skills. To obtain new skills, you open up items called Nodestones, which drop from every mob in Arcane River. You have limited number of slots in your V Matrix, so you want to obtain perfect nodes for maximize your character's damage.

Ice Lightning Archmage's Nodes should include:

  • Ice Age
  • Bolt Barrage
  • Spirit Of Snow
  • Jupiter Thunder
  • Trinode: Lightning Orb, Chain Lightning, Frozen Orb
  • Trinode: Elquines, Blizzard, Thunderstorm

All 5th Job classes should try to also obtain these:

  • Decent Holy Symbol
  • Decent Sharp Eyes
  • Decent Speed Infusion
  • Erda Nova
  • Rope Lift

Skill Description & Overview

Icon Skill Description Type
Ice Age Ice Age Covers the world in the ice of an ancient glacier. Unaffected by attack reflection. FMA Attack
Bolt Barrage Bolt Barrage Summons a wall of lightning that pulses forward, electrocuting enemies in its path. Cooldown attack skill
Spirit Of Snow Spirit Of Snow Summons the devastating frosts of the El Nath Mountains. Summon
Jupiter Thunder Jupiter Thunder Launch orbs full of the thunder god's power directly at your enemies. The orb goes inside the enemy it touched to deal continuous shock damage. An electric current flows periodically around that enemy to attack others. If the enemy touched by the orb dies or disappears, another one appears in the location of the enemy and moves. The orb disappears if it consumes all of the max number of shocks or moves beyond a certain distance. Skill is unaffected by attack reflection. Cooldown attack skill

Changelog

26/03/2021 - Added new 5th Job Skill from the Awake update.

12/10/2020 - First update

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