MapleStory Hero is a hard-hitting Warrior Explorer that was one of the first classes added to MapleStory. Hero is one of three different Explorer Warriors, and of the three it hits the hardest in terms of damage. Whilst it does do great damage, it is also one of the oldest classes in the game, so it is a very simple class to play with very few flashy skills. This makes it a great class for beginners of MapleStory, especially as Warrior's don't have to worry much about their HP.
Hero Overview
- Warrior - First Job Skill Build
- Fighter - Second Job Skill Build
- Crusader - Third Job Skill Build
- Hero - Fourth Job Skill Build
- Hero - Hyper Skills
- Hero - Fifth Job Skill Build
- Changelog
Hero's originally were one of the best classes when 4th job patch was first released. It overtook Dark Knight (also Dragon Knight from 3rd job) as one of the best damage dealers and it had decent mobbing skills compared to it's previous third job skills as a Crusader. Today the landscape looks a little different as MapleStory has over 40 different jobs and classes for players to choose from.
In terms of training, Hero's are not very good at mobbing, which makes them quite slow to train, especially in the levels 1-200 before 5th job. Their main attack skill Raging Blow can hit up to 8 enemies, which sounds great, the problem is the hit box and range of the skill is very small. That being said, it does really good damage, so in worlds like Reboot where monster's have 5x the normal amount of HP, Hero's really excel. Hero's train best in small maps with platforms that are close together. When you get to 5th job, the skills enhance training by quite a lot.
Hero's are the best at bossing out of the three Warrior Explorers. They have tons of damage behind them, knockback resistant skills and 5th job adds in an i-frame for dodging 1-hit ko moves. As mentioned, the class is very simple to play, with very few skills you have to manage in order to be at your most lethal. Their 3rd 5th job skill Instinctual Combo adds a great burst move for dealing damage against binded bosses.
Explorer Warriors can job advance into either Dark Knight, Hero or Paladin.
- Weapon: Sword
- Job: Warrior
- Class: Explorer
- Shared Cash Shop Inventory: Explorer Jobs
- Legion Block: +STR (10/20/40/80/100)
- Link Skill: Invincible Belief (+restores you HP when your MAX HP falls below 15%)
- Primary Stat: Str
- Inner Ability: +1 Attack Speed
Did you know?
MapleStory Explorer Classes can switch between jobs once they are level 101+. For example, a Dark Knight can job change to a Paladin. They can only job change to characters within their class branch (i.e. archers to archers, thiefs to thiefs etc). You cannot job change a Dark Knight to a Bishop.
To do job change, you can either pay mesos or use a Job Advancement Coin (which is usually given out during events). Speak to your 4th job advancement NPC in Leafre to job change.
Warrior First Job Skill Build
You can max all your skills in 1st job. Follow this skill build:
- Slash Blast (+1), War Leap (+2)
- War Leap (6)
- Slash Blast (MAX)
- War Leap (MAX)
- Warrior Mastery (MAX)
- Iron Body (MAX)
First job Warriors use their Slash Blast mobbing skill to power through the early levels. War Leap is their Flash Jump skill and should be gotten to a decent level so that you can get around maps much faster for training. Iron Body and Warrior Mastery are both passive buffs.
Skill Description & Overview
Icon | Skill | Description | Type |
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Slash Blast | Consumes MP to attack nearby enemies all at once. | Main Attack Skill |
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War Leap | Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases. | Flash Jump Skill |
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Warrior Mastery | Trains up your warrior basics to increase Movement Speed, Jump, Max HP, and Max Movement Speed. Also grants a chance to resist knockback. | Passive Buff |
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Iron Body | Boosts DEF and Max HP by a set percentage, and decreases damage taken when hit by enemies. | Passive Buff |
Fighter Second Job Skill Build
You can max all your skills in 2nd job. Follow this skill build:
- Brandish (+1), Weapon Mastery (+2)
- Weapon Mastery (5)
- Weapon Booster (6)
- Brandish (MAX)
- Weapon Mastery (MAX)
- Final Attack (MAX)
- Physical Training (MAX)
- Rage (MAX)
- Weapon Booster (MAX)
- Combo Fury (MAX)
As you move into 2nd job, Fighter's get a decent mobbing skill called Brandish. Older players will recognize this as the old 4th job skill for Hero's. You'll also get a party buff skill in Rage which increases attack power, and your Weapon Booster increases attack speed. You will also get access to the Combo Attack system, which allows you to increase your damage based on the amount of combo orbs you have generated.
Skill Description & Overview
Icon | Skill | Description | Type |
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Brandish | Perform a double attack on enemies in front of you. | Main Attack Skill |
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Combo Fury | Draws in enemies and has a chance to stun them. Any stunned enemies# grant a Combo Orb. Has a chance to grant a Combo Orb on bosses. Holding the down arrow key during the skill damages the furthest enemy within range and moves behind them, but cannot stun. Consumes 1 Combo Orb. | Secondary Attack Skill |
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Weapon Mastery | Increases Sword and Axe Mastery and Final Damage | Passive Buff |
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Weapon Booster | Doubles the attack speed of your weapon. Must have a sword or an axe equipped. | Attack Speed Booster |
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Rage | Improves the Attack Power of party members including yourself for a short time, and reflects a multiple of the damage that you receive. | Buff |
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Physical Training | Permanently increases STR and DEX through sheer physical training. | Passive Buff |
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Final Attack | Grants a chance to activate an additional hit after an attack. Must have a sword or axe equipped. | Passive Buff |
Crusader Third Job Skill Build
You can max all your skills in 3rd job. Follow this skill build:
- Intrepid Slash (MAX)
- Combo Synergy (MAX)
- Chance Attack (MAX)
- Panic (MAX)
- Shout (MAX)
- Self Recovery (MAX)
- Rush (MAX)
- Endure (MAX)
Crusader's upgrade their attack to Intrepid Slash. It has a very small range and hitbox so you will want to find really small maps with lots of mobs to train on to make it effective. Panic and Shout can be used to help mob, but one is dependent on your Combo Orbs and the other has a 10 second cooldown. Rush isn't very useful as you have a decent flashjump to get around maps, so it's maxed close to last.
Skill Description & Overview
Icon | Skill | Description | Type |
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Intrepid Slash | Deal 3 consecutive attacks on multiple enemies in front of you. | Main Attack Skill |
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Shout | Shout at enemies, expending combo orbs to deal damage. | Cooldown Attack Skill |
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Self Recovery | Regularly recovers some HP and MP, even in combat. | Passive Buff |
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Rush | Doubles the attack speed of your weapon. Must have a sword or an axe equipped. | Secondary Attack Skill |
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Panic | Improves the Attack Power of party members including yourself for a short time, and reflects a multiple of the damage that you receive. | Secondary Attack Skill |
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Endure | Enhances your Abnormal Status Resistance and Elemental Resistance. | Passive Buff |
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Combo Synergy | Increases Final Damage for each combo orb and increases the chance to gain combo orbs | Passive Buff |
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Chance Attack | Deals greater damage when attacking enemies that are stunned, blinded, frozen or incapacitated. Also, permanently increases Critical Rate. | Passive Buff |
Hero Fourth Job Skill Build
You can max all your skills in 4th job. Follow this skill build:
- Raging Blow (+1), Combat Mastery (+1), Advanced Final Attack (+1)
- Raging Blow (10)
- Advanced Combo (10)
- Combat mastery (10)
- Enrage (10)
- Raging Blow (MAX)
- Combat Master (MAX)
- Advanced Combo (MAX)
- Enrage (MAX)
- Advanced Final Attack (MAX)
- Maple Warrior (MAX)
- Puncture (MAX)
- Power Stance (MAX)
- Magic Crash (MAX)
- Hero's Will (MAX)
With fourth job, Hero's get a lot of damage boosting passive skills. Both Advanced Combo and Enrage add extra Final Damage and you get to ignore a massive 50 IED with Combat Mastery. Raging Blow is your main attacking and mobbing skill, which has a lot better range than Intrepid Slash. Puncture is great for bossing to help increase damage of party members and Power Stance will help with knockback type moves.
Skill Description & Overview
Icon | Skill | Description | Type |
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Raging Blow | Deals consecutive blows to multiple enemies in front of you. The final blow will always be a critical. While you are Enraged, your single attacks are more powerful. | Main Attack Skill |
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Puncture | Leave a wound on your enemy that deals continuous damage for a short time. While taking continuous damage, the enemy will also take more critical damage. Also permanently increases Shout's damage. | Single Target Attack Skill |
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Power Stance | Concentrates to hold your ground when struck, resisting knock-back effects permanently. | Buff |
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Maple Warrior | Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, or Rhinne's Protection. | Buff |
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Magic Crash | Grants a chance to remove buffs from affected enemies and prevent them from casting new buffs.Debuffs: Attack Power & Magic ATT Increase, DEF Increase, Obsidian Skin. | Buff |
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Hero's Will | Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use. | Buff |
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Enrage | Focuses on a specific enemy using a combo orb to deal increased damage. Consumes 1 combo orb.This skill can be toggled on and off with the skill key. | Toggle Buff |
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Combat Mastery | Ignores a portion of a monster's defense while attacking. | Passive Buff |
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Advanced Final Attack | Permanently increases Attack Power. Greatly increases the damage and activation rate of your Final Attack. | Passive Buff |
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Advanced Combo | Increases the final damage dealt per combo orb and enables you to gain more orbs. Also grants a chance to gain orbs twice as quickly. Additionally increases mastery. | Passive Buff |
Hero Hyper Skill Build
Hyper skills are available at level 140. You get Hyper Skill Points as you level towards 200, but not enough to max all the skills, so choose wisely. These skills mostly help increase the damage of your current skills.
- Advanced Combo - Reinforce
- Advanced Combo - Boss Rush
- Advanced Final Attack - Opportunity
- Raging Blow - Reinforce
- Raging Blow - Extra Strike
- Cry Valhalla
- Rising Rage
- Epic Adventure
Hero Fifth Job Skill Build
Upon reaching level 200, you will now have access to the V Matrix, which acts as your new fifth job skills. Each class gets their own skills to use, along with boosting nodes to increase the damage of existing skills. To obtain new skills, you open up items called Nodestones, which drop from every mob in Arcane River. You have limited number of slots in your V Matrix, so you want to obtain perfect nodes for maximize your character's damage.
Hero's Nodes should include:
- Burning Soul Blade
- Worldreaver
- Instinctual Combo
- Sword Illusion
- Trinode: Raging Blow, Rising Rage, Final Attack
- Trinode: Combo Fury,Shout,Rush
All 5th Job classes should try to also obtain these:
- Decent Holy Symbol
- Decent Sharp Eyes
- Decent Speed Infusion
- Erda Nova
- Rope Lift
- Weapon Aura
Skill Description & Overview
Icon | Skill | Description | Type |
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Burning Soul Blade | Conjures a burning soul blade to fight at your side. | Attack Boost Skill |
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Worldreaver | Unleashes a brutal slash that decimates all in sight. | I-Frame / FMA |
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Instrinctual Combo | Tap into your subconscious abilities and use your power to its fullest potential. Increase the ability gained from the Combo Orb and allows you to leave a tear in space when Raging Blow is used. | Burst Attack |
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Sword Illusion | Slice forward faster than the eye can see. Sword Illusion is unaffected by attack reflection. | Cooldown Attack Skill |
Changelog
26/03/2021 - Added new 5th Job Skill from the Awake update.
27/10/2020 - First update
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