MapleStory Night Lord is a part of the thief job branch and was one of the most popular original classes in MapleStory. Today, Night Lord still maintains the throwing stars skills but has introduced greater mobbing skills to help with training. Night Lords have great mobility as their flash jump is one of the best in the game, combined with Haste, the class is great for getting about the huge Maple World.
Night Lord Overview
- Rogue - First Job Skill Build
- Assassin - Second Job Skill Build
- Hermit - Third Job Skill Build
- Night Lord - Fourth Job Skill Build
- Night Lord - Hyper Skills
- Night Lord - Fifth Job Skill Build
Night Lord follows the Thief job branch. Players begin as Rouge at level 10, job advance to Assassin at 30, job advance to Hermit at 60 and finally reach 4th job Night Lord at level 100. Night Lord's starting town is Kerning City, where your job advancement instructor is The Dark Lord, hiding out in a Jazz Bar Basement.
All Explorers got a major revamp in the Destiny V.233 Patch update, including Night Lord!
Night Lord have generally good DPS skills. Their throwing star 4th job skill Quadruple Throw allows them to hit single target bosses for high damage, coupled with their Assassin's Mark skill and buffs, they are decent end-game bosses. Their mobbing used to be one of the best in the game, and they still can clear maps quite easily with Showdown (+5% EXP and Drop Rate).
Explorer classes, being some of the first classes added to MapleStory, don't have the most flashiest of skills in the beginning stages. You may struggle to level up in the early levels due to the first mobbing skill coming in the second job Assassin.
The other thief path is Shadower.
- Weapon: Claw
- Job: Thief
- Class: Explorer
- Shared Cash Shop Inventory: Explorer Jobs
- Legion Block: +Critical Rate (1%/2%/3%/4%/5%)
- Link Skill: Thief's Cunning (+3-6% Damage upon debuffing enemies, 10 sec duration)
- Primary Stat: Luk
- Inner Ability: 20% Boss Damage
Did you know?
MapleStory Explorer Classes can switch between jobs once they are level 101+. For example, a Dark Knight can job change to a Paladin. They can only job change to characters within their class branch (i.e. archers to archers, thiefs to thiefs etc). You cannot job change a Dark Knight to a Bishop.
To do job change, you can either pay mesos or use a Job Advancement Coin (which is usually given out during events). Speak to your 4th job advancement NPC in Leafre to job change.
Rouge First Job Skill Build
Follow this skill build guide for Rouge job:
- Lucky Seven (+1), Flash Jump (+2)
- Flash Jump (MAX)
- Lucky Seven (MAX)
- Haste (MAX)
- Nimble Body (MAX)
- Side Step (MAX)
- Double Stab (MAX)
- Dark Sight (MAX)
Lucky Seven has been upgraded to now hit multiple enemies at once, making it a great mobbing skill early on. You can also choose to use Double Stab, as that has been revamped also.
You have some great mobiliy early on too, with Haste + Flash Jump you can get around big maps quite easily.
Skill Description & Overview
|Lucky Seven||Throw 7 lucky throwing stars to attack enemies in front. Can only be used when equipped with a claw.||Main Attack Skill|
|Haste||Permanently increases Speed, Jump, and Max Speed.||Buff|
|Nimble Body||Permanently increases Luck.||Passive Buff|
|Flash Jump||Use while in the middle of a jump to jump even farther. The higher this skill's level, the farther you will jump. Can be activated with the Jump key.||Flash Jump|
|Double Stab||Quickly stab a nearby enemy twice. Can only be used when equipped with a dagger.||Secondary Attack Skill|
|Dark Sight||Allows you to hide in the shadows for a short time to avoid the enemy's attack. While Dark Sight is active, you can deactivate it either by using another skill or by pressing the Dark Sight skill key again. Note that certain movement skills will not cancel Dark Sight. Upon deactivating Dark Sight, its cooldown will vary according to damage dodged in proportion to your to Max HP.||Transform Skill|
|Side Step||Permanently increases Avoidability.||Passive Buff|
Assassin Second Job Skill Build
When you reach level 30, you have the choice of advancing as either a Bandit or Assassin. Go with Assassin if you want to eventually become a Night Lord.
- Shuriken Burst (+1), Assassin's Mark (+1), Claw Mastery (+1)
- Claw Mastery (5)
- Agile Claws (MAX)
- Shuriken Burst (MAX)
- Claw Mastery (MAX)
- Critical Throw (MAX)
- Physical Training (MAX)
- Shadow Leap (MAX)
- Shadow Surge (MAX)
- Gust Charm (MAX)
Finally, some decent mobbing! Shuriken Burst and Assassin's Mark start to help clear mobs in maps, speeding up your training significantly. It only gets better from here. Your damage will get some nice boosts too, with Critical Throw giving +50% critical rate and Agile Claws doubling your attack speed.
Skill Description & Overview
|Shuriken Burst||Throw three exploding shurikens that ricochet to nearby enemies on hit. Shurikens detonate when they hit their first enemy.||Main Attack Skill|
|Physical Training||Permanently increases LUK and DEX through sheer physical training.||Passive Buff|
|Gust Charm||Throws a talisman containing fierce shadow power to damage and knock back enemies. Can be resisted by some enemies.||Secondary Attack Skill|
|Critical Throw||Enhances Critical Rate and Critical Damage.||Passive Buff|
|Claw Mastery||Increases Claw Mastery and the max number of charges of your Throwing Stars.||Passive Buff|
|Agile Claws||Increases Claw Attack Speed and Luck.||Attack Speed Buff|
|Assassins Mark||While attacking with this skill, you have a chance to leave an assassin's mark on the enemy. The next attack on a marked enemy will cause throwing stars to form on that enemy and attack other enemies nearby. Throwing stars target the enemy with the highest HP first and are unaffected by attack reflection. Can be toggled On/Off||On/Off Skill|
|Shadow Leap||Harness the power of shadow to leap into the air.||Passive Buff|
|Shadow Surge||Meld into shadow and surge quickly forward. Attacking marked enemies fills you with shadowy power, reducing the delay until you can use the skill again.||Passive Buff|
Hermit Third Job Skill Build
Follow this skill build for Hermit:
- Shuriken Challenge (+1), Shadow Partner (+2)
- Shadow Partner (MAX)
- Shuriken Challenge (MAX)
- Spirit Of The Star (MAX)
- Expert Throwing Star Handling (MAX)
- Dark Flare (MAX)
- Alchemic Adrenaline (MAX)
- Venom (MAX)
- Enveloping Darkness (MAX)
- Triple Throw (MAX)
Old MapleStory players may assume that Triple Throw is your new main attacking skill, but it isn't. The new Shuriken Challenge skill is an amazing mobbing skill that you'll be using throughout 3rd Job (in fact, you probably won't even touch Triple Throw). Shadow Partner gives a great damage boost, and you gain a summon skill in Dark Flare which deals small amounts of damage to mobs.
Skill Description & Overview
|Triple Throw||Throw 3 throwing stars simultaneously. Throwing stars target the enemy with the highest HP first.||Single Target Attack Skill|
|Venom||Permanently adds poison to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1.||Damage Over Time|
|Shadow Web||Creates a web of shadows around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move and take continuous damage. Cannot be used against bosses.Shadow Web does not take damage even when attacking enemies with attack reflection.||Slow Attack|
|Shadow Stars||Allows you to conjure up infinite throwing stars for a short period of time.||Buff|
|Shadow Partner||Summons a shadow partner that mimics the summoner. It does not have its own HP, and disappears when it is hit with an attack that changes its appearance or restricts movement. It cannot mimic summoning skills, 5th Job Common Skills, or certain other skills.||Buff|
|Shuriken Challenge||Summon a large shadow-powered shuriken to annihilate enemies.||Main Attack Skill|
|Expert Throwing Star Handling||The Thief's secret technique increases Final Damage and Critical Rate.||Passive Buff|
|Enveloping Darkness||Cloaks yourself in darkness, increasing Max HP, Abnormal Status Resistance and Elemental Resistance permanently.||Passive Buff|
|Dark Flare||Release dark energy, for a certain period of time, to summon a large shuriken that attacks enemies nearby. Unaffected by attack reflection.||Summon|
|Alchemic Adrenaline||Increases the effect of recovery items like potions. Does not work on percentage-based recovery items like elixirs. Also increases Critical Damage permanently and allows you to resist knock-back effects when struck.||Passive Buff|
|Spirit Of The Star||Allows you to attack without consuming Throwing Stars, and increases Attack Power.\nThe Throwing Stars in your inventory with the highest Attack Power will be used to calculate your damage. Throwing Star skills cannot be used if there are no Throwing Stars in your inventory.||Passive Buff|
Night Lord Fourth Job Skill Build
You can max all skills in fourth job, so don't worry too much about distribution of skill points. You gain 3 SP per level.
- Showdown (+1), Night Lord's Mark (+1),
- Showdown (MAX)
- Night Lord's Mark (MAX)
- Claw Expert (MAX)
- Dark Harmony (MAX)
- Shadow Shifter (MAX)
- Toxic Venom (MAX)
- Maple Warrior (MAX)
- Sudden Raid (MAX)
- Quad Star (MAX)
- Frailty Curse (MAX)
- Hero's Will (MAX)
At level 100, you'll be gaining SP very quickly as every 3 levels you get double SP points. Not to mention getting EXP from levels 100-130 is very easy and quick. Showdown is your main mobbing skill and Quad Star is your main bossing skill. You likely won't be doing much bossing in the early levels, so it's left until last to max so that you can increase your training efficiency. Night Lord's Mark starts paying off by damaging mobs around you as you attack, and you'll start dodging lots of attacks with Shadow Shifter to save on potions.
Skill Description & Overview
|Showdown||Attacks up to 6 enemies and provokes them, making them untouchable. Provoked enemies grant more EXP and items. Bosses suffer half of the effect. When the talisman explodes, it creates a dark shuriken, which then pursues and attacks nearby enemies. Unaffected by attack reflection.||Main Attack Skill|
|Quad Star||Masterfully unleash four throwing stars. Throwing stars target the enemy with the highest HP first.||Single Target Attack Skill|
|Toxic Venom||Increases Venom's poison chance and permanently increases poison damage.||Passive Buff|
|Sudden Raid||Call in a horde of friends to attack enemies. Unaffected by attack reflection.||Full-Map Attack|
|Shadow Shifter||Grants a chance to summon a wooden doll to take damage in your place. Also permanently increases your resistance to knockback effects when struck.||Passive Buff|
|Night Lords Mark||Further enhances the assassin's mark, increasing the probability of leaving a mark, the damage, and the number of throwing stars. Throwing stars target the enemy with the highest HP first and are unaffected by attack reflection.||Passive Buff|
|Maple Warrior||Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, or Rhinne's Protection.||Buff|
|Heros Will||Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use.||Debuff|
|Frailty Curse||Summons a barrier around you. Decreases the Attack Power, Speed, and Defense of enemies that step into the barrier. Also allows you to deal more damage to bosses.||Summon AOE|
|Dark Harmony||Become one with the darkness to deal more damage.||Passive Buff|
|Claw Expert||Increases Claw Mastery, Attack Power, and Critical Damage.||Passive Buff|
Night Lord Hyper Skill Build
Hyper skills are available at level 140. You get Hyper Skill Points as you level towards 200, but not enough to max all the skills, so choose wisely. These skills mostly help increase the damage of your current skills.
- Showdown - Reinforce
- Showdown - Spread
- Showdown - Enhance
- Quad Star - Reinforce
- Quad Star - Boss Rush
- Death Star
- Bleed Dart
- Epic Adventure
Night Lord Fifth Job Skill Build
Upon reaching level 200, you will now have access to the V Matrix, which acts as your new fifth job skills. Each class gets their own skills to use, along with boosting nodes to increase the damage of existing skills. To obtain new skills, you open up items called Nodestones, which drop from every mob in Arcane River. You have limited number of slots in your V Matrix, so you want to obtain perfect nodes for maximize your character's damage.
Night Lord's Nodes should include:
- Throwing Star Barrage
- Dark Lord's Omen
- Trinode: Showdown, Assassin's Mark, Quad Star
- Trinode: Dark Flare, Sudden Raid, Death Star
All 5th Job classes should try to also obtain these:
- Decent Holy Symbol
- Decent Sharp Eyes
- Decent Speed Infusion
- Weapon Aura
- Erda Nova
Skill Description & Overview
|Dark Lord Omen||Unleash the power of the Dark Lord's insight. Unaffected by attack reflection.||FMA Attack|
|Shurrikane||Throws a massive shuriken said to be used by the thieves of old. Unaffected by attack reflection. Reduced chance of activating Assassin's Mark.||Burst Damage Attack|
|Throwing Star Barrage||Temporarily grants your throwing skills extra spread. Does not apply to Shadow Partner.||Cooldown Damage Buff|
|Throw Blasting||Throw shurikens with explosive charms attached. The charm explodes after the shurikens hit, dealing additional attacks to nearby enemies. Explosion is unaffected by attack reflection. Max Level 25.||Cooldown Attack Skill|
29/09/2022 - Updated for Destiny V.233 Update
26/11/2020 - Added new 5th Job Skill from the Awake update.
23/09/2020 - First Version Live.