Night Walker is a Cygnus Knight class that throws stars and summons bats to tear apart its enemies in MapleStory. Considered to be Night Lord's little brother, Night Walker is a great bossing class with high DPS and great mobility that'll make traveling around Maple World very satisfying.
Night Walker is very similar to Night Lord in that they both share the same type of throwing-star skills; they also have their own version of Shadow Partner each and their play styles are quite similar. The main difference is that for Night Walker you're going to be doing a lot of jumping as you get a passive skill that increases damage of your attacks when jumping. Also, in exchange for better bossing, you get worse mobbing.
Night Walker Overview
Night Walker was originally released in 2009 along with the four other Cygnus Knight classes with a level cap of 120. It has been revamped since so that it now no longer has a level cap, its own fifth job skills and can hold its own when compared with other MapleStory Classes. Night Walker's theme is darkness and bats, with a lot of visually appealing skills compared to Night Lord.
Night Walker is one of the worst mobbing classes in the game, making it quite difficult to train, especially in the early levels. In the first and second job advancements, you'll still only be hitting one mob at a time. By the time you hit fourth job, you'll still be mobbing with your third job skills. Fifth job helps boost the damage of your mobbing skills, making them more highly effective and allowing you to one-shot with their bat attacks but it can be a struggle for players at low funding.
Bossing on Night Walker is where it excels. If you can master the jump attacking method, you'll be wiping out the end-game bosses faster than most classes. They also have their own i-frame skill to help dodge one-hit KO attacks, decent burst damage skills and have their own bind skill. They have some great skills for preventing knockback such as Dark Omen, very useful in end-game bossing.
- Weapon: Claw
- Job: Thief
- Class: Cygnus Knight
- Shared Cash Shop Inventory: Blaze Wizard, Wind Archer, Thunder Breaker, Dawn Warrior, Night Walker, Mihile
- Legion Block: + LUK (10/20/40/80/100)
- Link Skill: Cygnus Blessing (Level 10: Attack Power: +25, Magic Attack Power: +25, Abnormal Status Resistance: +15, All Elemental Resistance: +15%)
- Primary Stat: LUK
- Inner Ability: 20% Boss Damage
Night Walker First Job Skill Build
You can max all of your skills in first job. Follow this build:
- Lucky Seven (MAX)
- Shadow Bat (MAX)
- Shadow Jump (MAX)
- Dark Elemental (MAX)
- Haste (MAX)
- Shadow Dodge (MAX)
- Dark Sight (MAX)
Lucky Seven is your main attacking skill in first job. It hits one mob at a time. It is very slow, so you'll want to try combining it with your Shadow Bat skill which will summon a bat each time you hit an enemy 3 times. The bat will fly around attacking mobs around you.
You can also use your Beginner Skill Elemental Slash as that can hit up to 3 mobs at a time.
Dark Elemental will mark enemies you attack and add debuffs to them so you do more damage. You get some good mobility skills with Haste and Shadow Jump.
Skill Description & Overview
Icon | Skill | Description | Type |
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Lucky Seven | Thows 2 throwing stars at once. | Main Attack Skill |
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Shadow Jump | Allows you to jump again in midair. You can move even while using a skill that uses Throwing Stars.If you use this skill in conjunction with any custom commands, you'll have to press the right or left arrow key, along with that custom command, to jump in the appropriate direction. Right-click to toggle custom commands ON/OFF. | Jump Skill |
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Shadow Dodge | Quickly move backwards. | Teleport Skill |
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Shadow Bat | Summons a Shadow Bat, which occasionally attacks when you do. Its attack rate is doubled against enemies marked with Darkness, and as many bats attack as there are marks.This skill is unaffected by enemy attack reflection skills.This skill can be toggled on/off by using the skill key. | Toggle Skill |
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Haste | Temporarily increases Speed and Jump for all team members. Also permanently increases maximum Speed and Avoidability. | Buff |
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Dark Sight | Allows you to hide in the shadows for a short time. While Dark Sight is active, you cannot be hit by enemies, but attacking will reveal you. The cooldown will change when Dark Sight is deactivated, depending on damage dodged. Shadow Jump can be used, but other skills cannot be used. Press the skill key again to deactivate Dark Sight. | Buff |
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Dark Elemental | Summons a Darkness Elemental to gain its power. | Buff |
Night Walker Second Job Skill Build
You can max all of your skills in second job. Follow this build:
- Triple Throw (+1), Throwing Mastery (+2)
- Throwing Master (5)
- Throwing Booster (MAX)
- Triple Throw (MAX)
- Bat Affinity (MAX)
- Throwing Mastery (MAX)
- Critical Throw (MAX)
- Adaptive Darkness (MAX)
- Physical Training (MAX)
Your main attack gets upgraded to Triple Throw, which still only hits one mob at a time. Increase your attack speed as early as possible with your Throwing Booster and then upgrade your Bat Affinity so that it triggers more often and hits more mobs around you.
Skill Description & Overview
Icon | Skill | Description | Type |
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Triple Throw | Throws 3 Throwing Stars in a row at the target. The last attack uses the power of Darkness to deal greater damage. | Main Attack Skill |
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Throwing Mastery | Increases damage, Claw Mastery, and the max number of charges of your Throwing Stars. | Passive Buff |
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Throwing Booster | Temporarily increases the attack speed of your weapon. Must have a Claw equipped. | Attack Speed Buff |
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Physical Training | Permanently improves LUK through sheer physical training. | Passive Buff |
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Critical Throw | Increases Critical Rate and Critical Damage. | Passive Buff |
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Bat Affinity | Enhances the Shadow Bat through communion. | Passive Buff |
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Adaptive Darkness | Deeper darkness further enhances the Marks of Darkness. | Passive Buff |
Night Walker Third Job Skill Build
You can max all of your skills in third job. Follow this build:
- Shadow Spark (+1), Dark Servant (+2)
- Dark Servant (MAX)
- Shadow Spark (MAX)
- Bat Affinity II (MAX)
- Adaptive Darkness II (MAX)
- Spirit Projection (MAX)
- Enveloping Darkness (MAX)
- Alchemic Adrenaline (MAX)
- Darkness Ascending (MAX)
- Quad Star (MAX)
Finally, you get a decent mobbing skill. Shadow Spark is your main mobbing skill and you'll want to max out the Dark Servant Skill to double the damage lines on the attack first.
Shadow Bats and Dark Elemental all get another round of upgrades. You also get a useful bossing skill called Darkness Ascending which gives you a free revival when you die.
Skill Description & Overview
Icon | Skill | Description | Type |
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Shadow Spark | Throws penetrating Throwing Stars imbued with the power of darkness. At max range the stars explode, dealing extra damage to all enemies in range. | Main Attack Skill |
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Spirit Projection | Allows you to conjure up infinite throwing stars for a short period of time. | Buff |
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Quad Star | Throws 4 Throwing Stars in a row at the target. The last attack uses the power of darkness to deal greater damage. | Secondary Attack Skill |
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Enveloping Darkness | Cloaks yourself in darkness, increasing Abnormal Status Resistance and Elemental Resistance permanently. | Passive Buff |
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Darkness Ascending | When hit by a fatal attack, the power of darkness will restore you to life.Not affected by Cooldown reset. | Buff |
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Dark Servant | Enhances the Shadow Bat through communion. | Buff |
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Bat Affinity II | Enhances the Shadow Bat through communion. | Passive Buff |
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Alchemic Adrenaline | Increases the effect of recovery items like potions. Does not work on percentage-based recovery items like elixirs. Also increases Critical Damage. | Passive Buff |
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Adaptive Darkness II | Deeper darkness further enhances the Marks of Darkness. | Passive Buff |
Night Walker Fourth Job Skill Build
You can max all of your skills in fourth job. Follow this build:
- Dark Omen (MAX)
- Bat Affinity III (MAX)
- Throwing Expert (MAX)
- Adaptive Darkness III (MAX)
- Dark Blessing (MAX)
- Call Of Cygnus (MAX)
- Shadow Stitch (MAX)
- Shadow Slip (MAX)
- Vitality Siphon (MAX)
- Quintuple Star (MAX)
No new mobbing skill, so you'll be stuck with Shadow Spark. But you do get upgrades to both Shadow Affinity and Dark Elemental which should make mobbing a little bit easier. You'll want to be using Dark Omen in your training rotation, it has a 20 second cooldown that is reduced each time you attack.
Quintuple Star is your main bossing skill going forward, with Shadow Stitch being your Bind skill. Call Of Cygnus comes from a quest called The Alliance Gathers.
Skill Description & Overview
Icon | Skill | Description | Type |
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Quintuple Star | Throws 5 Throwing Stars in a row at the target. The last attack uses the power of darkness to deal greater damage. | Main Attack Skill |
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Vitality Siphon | You created a protective shield for yourself using liveliness you absorbed from your enemies. | Passive Buff |
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Throwing Expert | Increases Claw Mastery, Attack Power, and Critical Damage. | Passive Buff |
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Shadow Stitch | Your shadow binds enemies to the ground. While the shadow extends, no attack can push you back. If Shadow Stitch hits an enemy with attack reflection, you will not take damage from the rebound. | Secondary Attack Skill |
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Shadow Slip | Chance to melt into the shadows, avoid enemy attacks, and decrease damage taken. | Passive Buff |
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Dark Omen | Summons a pack of shadow bats to attack enemies. One bat will appear for every enemy hit. Cooldown decreased every time dark-attribute attacks succeed, except for Shadow Bat and Dark Omen. Unaffected by enemy damage reflection skills and cannot be pushed back when casting. | Summon Skill |
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Dark Blessing | The power of darkness fills you, increases your stats. | Passive Buff |
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Call Of Cygnus | Grants the blessings of Cygnus's awakening to temporarily increase all stats for you and your party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, or Rhinne's Protection. | Buff |
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Bat Affinity III | Enhances the Shadow Bat through communion | Passive Buff |
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Adaptive Darkness III | Immerses you in deeper darkness to enhance your Marks of Darkness. | Passive Buff |
Night Walker Hyper Skill Build
Hyper skills are available at level 140. You get Hyper Skill Points as you level towards 200, but not enough to max all the skills, so choose wisely. These skills mostly help increase the damage of your current skills.
- Quintuple Star - Reinforce
- Quintuple Star - Boss Rush
- Dark Omen - Cooldown Cutter
- Dark Omen - Spread
- Vitality Siphon - Reinforce
- Dominion
- Glory Of The Guardians
- Shadow Illusion
Night Walker Fifth Job Skill Build
Upon reaching level 200, you will now have access to the V Matrix, which acts as your new fifth job skills. Each class gets their own skills to use, along with boosting nodes to increase the damage of existing skills. To obtain new skills, you open up items called Nodestones, which drop from every mob in Arcane River. You have limited number of slots in your V Matrix, so you want to obtain perfect nodes for maximize your character's damage.
Night Walker's Nodes should include:
- Shadow Spear
- Greater Dark Servant
- Shadow Bite
- Rapid Throw
- Trio: Dark Omen, Shadow Spark, Shadow Bat
- Trio: Quintuple Star, Dominion, Shadow Stitch
All 5th Job classes should try to also obtain these:
- Decent Holy Symbol
- Decent Sharp Eyes
- Decent Speed Infusion
- Erda Nova
- Rope Lift
- True Arachnid Reflection
- Venom Burst
- Last Resort
- Empress Cygnus's Blessing
- Phalanx Charge
Skill Description & Overview
Icon | Skill | Description | Type |
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Shadow Spear | The shadows on the ground coalesce to form a spear that pierces enemies. Unaffected by attack reflection. Has no effect in towns. | Cooldown Attack Skill |
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Greater Dark Servant | Summons an immovable shadow. The Shadow faces in the direction of the enemy with the highest Max HP and mimics throwing-star attacks. It cannot be injured, and vanishes when its duration ends. You may activate the skill again to swap places with the shadow 1 time. However, you cannot do this wile in the air. Unaffected by attack reflection. Capable of triggering Mark of Darkness and Shadow Bat. | Summon Skill |
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Shadow Bite | Activate a wind barrier around yourself that will defend you and decimate your enemies. Creates a whirlwind when you attack to deal additional damage. Elemental is consumed upon defending against an attack and the wind barrier will disappear when it's completely consumed. The whirlwind is unaffected by attack reflection. | Buff Attack Skill |
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Rapid Throw | Toss countless throwing stars at blinding speed. If you use this skill in the air, you'll hover while you toss them. Max Level 25. | Burst Attack Skill |
Changelog
26/10/2021 - First update
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