MapleStory Night Walker Skill Build Guide

MapleStory Night Walker Skill Build Guide

calendar_todayPosted on 26th October 2021

Night Walker is a Cygnus Knight class that throws stars and summons bats to tear apart its enemies in MapleStory. Considered to be Night Lord's little brother, Night Walker is a great bossing class with high DPS and great mobility that'll make traveling around Maple World very satisfying.

Night Walker is very similar to Night Lord in that they both share the same type of throwing-star skills; they also have their own version of Shadow Partner each and their play styles are quite similar. The main difference is that for Night Walker you're going to be doing a lot of jumping as you get a passive skill that increases damage of your attacks when jumping. Also, in exchange for better bossing, you get worse mobbing.

Night Walker Overview

Night Walker was originally released in 2009 along with the four other Cygnus Knight classes with a level cap of 120. It has been revamped since so that it now no longer has a level cap, its own fifth job skills and can hold its own when compared with other MapleStory Classes. Night Walker's theme is darkness and bats, with a lot of visually appealing skills compared to Night Lord.

Night Walker is one of the worst mobbing classes in the game, making it quite difficult to train, especially in the early levels. In the first and second job advancements, you'll still only be hitting one mob at a time. By the time you hit fourth job, you'll still be mobbing with your third job skills. Fifth job helps boost the damage of your mobbing skills, making them more highly effective and allowing you to one-shot with their bat attacks but it can be a struggle for players at low funding.

Bossing on Night Walker is where it excels. If you can master the jump attacking method, you'll be wiping out the end-game bosses faster than most classes. They also have their own i-frame skill to help dodge one-hit KO attacks, decent burst damage skills and have their own bind skill. They have some great skills for preventing knockback such as Dark Omen, very useful in end-game bossing.

  • Weapon: Claw
  • Job: Thief
  • Class: Cygnus Knight
  • Shared Cash Shop Inventory: Blaze Wizard, Wind Archer, Thunder Breaker, Dawn Warrior, Night Walker, Mihile
  • Legion Block: + LUK (10/20/40/80/100)
  • Link Skill: Cygnus Blessing (Level 10: Attack Power: +25, Magic Attack Power: +25, Abnormal Status Resistance: +15, All Elemental Resistance: +15%)
  • Primary Stat: LUK
  • Inner Ability: 20% Boss Damage

Night Walker First Job Skill Build

You can max all of your skills in first job. Follow this build:

  • Lucky Seven (MAX)
  • Shadow Bat (MAX)
  • Shadow Jump (MAX)
  • Dark Elemental (MAX)
  • Haste (MAX)
  • Shadow Dodge (MAX)
  • Dark Sight (MAX)

Lucky Seven is your main attacking skill in first job. It hits one mob at a time. It is very slow, so you'll want to try combining it with your Shadow Bat skill which will summon a bat each time you hit an enemy 3 times. The bat will fly around attacking mobs around you.

You can also use your Beginner Skill Elemental Slash as that can hit up to 3 mobs at a time.

Dark Elemental will mark enemies you attack and add debuffs to them so you do more damage. You get some good mobility skills with Haste and Shadow Jump.

Skill Description & Overview

Icon Skill Description Type
Lucky Seven Lucky Seven Thows 2 throwing stars at once. Main Attack Skill
Shadow Jump Shadow Jump Allows you to jump again in midair. You can move even while using a skill that uses Throwing Stars.If you use this skill in conjunction with any custom commands, you'll have to press the right or left arrow key, along with that custom command, to jump in the appropriate direction. Right-click to toggle custom commands ON/OFF. Jump Skill
Shadow Dodge Shadow Dodge Quickly move backwards. Teleport Skill
Shadow Bat Shadow Bat Summons a Shadow Bat, which occasionally attacks when you do. Its attack rate is doubled against enemies marked with Darkness, and as many bats attack as there are marks.This skill is unaffected by enemy attack reflection skills.This skill can be toggled on/off by using the skill key. Toggle Skill
Haste Haste Temporarily increases Speed and Jump for all team members. Also permanently increases maximum Speed and Avoidability. Buff
Dark Sight Dark Sight Allows you to hide in the shadows for a short time. While Dark Sight is active, you cannot be hit by enemies, but attacking will reveal you. The cooldown will change when Dark Sight is deactivated, depending on damage dodged. Shadow Jump can be used, but other skills cannot be used. Press the skill key again to deactivate Dark Sight. Buff
Dark Elemental Dark Elemental Summons a Darkness Elemental to gain its power. Buff

Night Walker Second Job Skill Build

You can max all of your skills in second job. Follow this build:

  • Triple Throw (+1), Throwing Mastery (+2)
  • Throwing Master (5)
  • Throwing Booster (MAX)
  • Triple Throw (MAX)
  • Bat Affinity (MAX)
  • Throwing Mastery (MAX)
  • Critical Throw (MAX)
  • Adaptive Darkness (MAX)
  • Physical Training (MAX)

Your main attack gets upgraded to Triple Throw, which still only hits one mob at a time. Increase your attack speed as early as possible with your Throwing Booster and then upgrade your Bat Affinity so that it triggers more often and hits more mobs around you.

Skill Description & Overview

Icon Skill Description Type
Triple Throw Triple Throw Throws 3 Throwing Stars in a row at the target. The last attack uses the power of Darkness to deal greater damage. Main Attack Skill
Throwing Mastery Throwing Mastery Increases damage, Claw Mastery, and the max number of charges of your Throwing Stars. Passive Buff
Throwing Booster Throwing Booster Temporarily increases the attack speed of your weapon. Must have a Claw equipped. Attack Speed Buff
Physical Training Physical Training Permanently improves LUK through sheer physical training. Passive Buff
Critical Throw Critical Throw Increases Critical Rate and Critical Damage. Passive Buff
Bat Affinity Bat Affinity Enhances the Shadow Bat through communion. Passive Buff
Adaptive Darkness Adaptive Darkness Deeper darkness further enhances the Marks of Darkness. Passive Buff

Night Walker Third Job Skill Build

You can max all of your skills in third job. Follow this build:

  • Shadow Spark (+1), Dark Servant (+2)
  • Dark Servant (MAX)
  • Shadow Spark (MAX)
  • Bat Affinity II (MAX)
  • Adaptive Darkness II (MAX)
  • Spirit Projection (MAX)
  • Enveloping Darkness (MAX)
  • Alchemic Adrenaline (MAX)
  • Darkness Ascending (MAX)
  • Quad Star (MAX)

Finally, you get a decent mobbing skill. Shadow Spark is your main mobbing skill and you'll want to max out the Dark Servant Skill to double the damage lines on the attack first.

Shadow Bats and Dark Elemental all get another round of upgrades. You also get a useful bossing skill called Darkness Ascending which gives you a free revival when you die.

Skill Description & Overview

Icon Skill Description Type
Shadow Spark Shadow Spark Throws penetrating Throwing Stars imbued with the power of darkness. At max range the stars explode, dealing extra damage to all enemies in range. Main Attack Skill
Spirit Projection Spirit Projection Allows you to conjure up infinite throwing stars for a short period of time. Buff
Quad Star Quad Star Throws 4 Throwing Stars in a row at the target. The last attack uses the power of darkness to deal greater damage. Secondary Attack Skill
Enveloping Darkness Enveloping Darkness Cloaks yourself in darkness, increasing Abnormal Status Resistance and Elemental Resistance permanently. Passive Buff
Darkness Ascending Darkness Ascending When hit by a fatal attack, the power of darkness will restore you to life.Not affected by Cooldown reset. Buff
Dark Servant Dark Servant Enhances the Shadow Bat through communion. Buff
Bat Affinity II Bat Affinity II Enhances the Shadow Bat through communion. Passive Buff
Alchemic Adrenaline Alchemic Adrenaline Increases the effect of recovery items like potions. Does not work on percentage-based recovery items like elixirs. Also increases Critical Damage. Passive Buff
Adaptive Darkness II Adaptive Darkness II Deeper darkness further enhances the Marks of Darkness. Passive Buff

Night Walker Fourth Job Skill Build

You can max all of your skills in fourth job. Follow this build:

  • Dark Omen (MAX)
  • Bat Affinity III (MAX)
  • Throwing Expert (MAX)
  • Adaptive Darkness III (MAX)
  • Dark Blessing (MAX)
  • Call Of Cygnus (MAX)
  • Shadow Stitch (MAX)
  • Shadow Slip (MAX)
  • Vitality Siphon (MAX)
  • Quintuple Star (MAX)

No new mobbing skill, so you'll be stuck with Shadow Spark. But you do get upgrades to both Shadow Affinity and Dark Elemental which should make mobbing a little bit easier. You'll want to be using Dark Omen in your training rotation, it has a 20 second cooldown that is reduced each time you attack.

Quintuple Star is your main bossing skill going forward, with Shadow Stitch being your Bind skill. Call Of Cygnus comes from a quest called The Alliance Gathers.

Skill Description & Overview

Icon Skill Description Type
Quintuple Star Quintuple Star Throws 5 Throwing Stars in a row at the target. The last attack uses the power of darkness to deal greater damage. Main Attack Skill
Vitality Siphon Vitality Siphon You created a protective shield for yourself using liveliness you absorbed from your enemies. Passive Buff
Throwing Expert Throwing Expert Increases Claw Mastery, Attack Power, and Critical Damage. Passive Buff
Shadow Stitch Shadow Stitch Your shadow binds enemies to the ground. While the shadow extends, no attack can push you back. If Shadow Stitch hits an enemy with attack reflection, you will not take damage from the rebound. Secondary Attack Skill
Shadow Slip Shadow Slip Chance to melt into the shadows, avoid enemy attacks, and decrease damage taken. Passive Buff
Dark Omen Dark Omen Summons a pack of shadow bats to attack enemies. One bat will appear for every enemy hit. Cooldown decreased every time dark-attribute attacks succeed, except for Shadow Bat and Dark Omen. Unaffected by enemy damage reflection skills and cannot be pushed back when casting. Summon Skill
Dark Blessing Dark Blessing The power of darkness fills you, increases your stats. Passive Buff
Call Of Cygnus Call Of Cygnus Grants the blessings of Cygnus's awakening to temporarily increase all stats for you and your party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, or Rhinne's Protection. Buff
Bat Affinity III Bat Affinity III Enhances the Shadow Bat through communion Passive Buff
Adaptive Darkness III Adaptive Darkness III Immerses you in deeper darkness to enhance your Marks of Darkness. Passive Buff

Night Walker Hyper Skill Build

Hyper skills are available at level 140. You get Hyper Skill Points as you level towards 200, but not enough to max all the skills, so choose wisely. These skills mostly help increase the damage of your current skills.

  • Quintuple Star - Reinforce
  • Quintuple Star - Boss Rush
  • Dark Omen - Cooldown Cutter
  • Dark Omen - Spread
  • Vitality Siphon - Reinforce
  • Dominion
  • Glory Of The Guardians
  • Shadow Illusion

Night Walker Fifth Job Skill Build

Upon reaching level 200, you will now have access to the V Matrix, which acts as your new fifth job skills. Each class gets their own skills to use, along with boosting nodes to increase the damage of existing skills. To obtain new skills, you open up items called Nodestones, which drop from every mob in Arcane River. You have limited number of slots in your V Matrix, so you want to obtain perfect nodes for maximize your character's damage.

Night Walker's Nodes should include:

  • Shadow Spear
  • Greater Dark Servant
  • Shadow Bite
  • Rapid Throw
  • Trio: Dark Omen, Shadow Spark, Shadow Bat
  • Trio: Quintuple Star, Dominion, Shadow Stitch

All 5th Job classes should try to also obtain these:

  • Decent Holy Symbol
  • Decent Sharp Eyes
  • Decent Speed Infusion
  • Erda Nova
  • Rope Lift
  • True Arachnid Reflection
  • Venom Burst
  • Last Resort
  • Empress Cygnus's Blessing
  • Phalanx Charge

Skill Description & Overview

Icon Skill Description Type
Shadow Spear Shadow Spear The shadows on the ground coalesce to form a spear that pierces enemies. Unaffected by attack reflection. Has no effect in towns. Cooldown Attack Skill
Greater Dark Servant Greater Dark Servant Summons an immovable shadow. The Shadow faces in the direction of the enemy with the highest Max HP and mimics throwing-star attacks. It cannot be injured, and vanishes when its duration ends. You may activate the skill again to swap places with the shadow 1 time. However, you cannot do this wile in the air. Unaffected by attack reflection. Capable of triggering Mark of Darkness and Shadow Bat. Summon Skill
Shadow Bite Shadow Bite Activate a wind barrier around yourself that will defend you and decimate your enemies. Creates a whirlwind when you attack to deal additional damage. Elemental is consumed upon defending against an attack and the wind barrier will disappear when it's completely consumed. The whirlwind is unaffected by attack reflection. Buff Attack Skill
Rapid Throw Rapid Throw Toss countless throwing stars at blinding speed. If you use this skill in the air, you'll hover while you toss them. Max Level 25. Burst Attack Skill

Changelog

26/10/2021 - First update

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