Mechanic is a Resistance class in which you control a humanoid mech robot and use it to wipe out maps full of mobs in MapleStory. Mechanic is one of the best mobbing classes in the game due to its ability to cast summons on even the largest of maps, hitting all available mobs. With improvements being made to its mobility, Mechanic is now a fun class to play.
- Mechanic Overview
- Mechanic First Job Skill Build
- Mechanic Second Job Skill Build
- Mechanic Third Job Skill Build
- Mechanic Fourth Job Skill Build
- Mechanic Hyper Skill Build
- Mechanic Fifth Job Skill Build
Mechanic was released in 2011 in patch V95 in Global MapleStory. Mechanic is part of the Resistance set of MapleStory classes, which include: Battle Mage, Wild Hunter, Mechanic, Xenon, Blaster, Demon Slayer and Demon Avenger. Mechanic is also a Pirate class, so they get access to shared 5th job pirate skills and utilize the DEX stat.
Mechanics are known for being able to clear out entire maps, making them one of the best classes to train with and farm on. Whilst they do possess some of the best mobbing skills, they do require a lot of funding to make them viable. Mechanic summons typically have low damage, so in order for them to one-shot mobs you need to pump up your stats to high levels. When you reach level 200 and get into 5th job, you start gaining damage a lot faster due to nodes and able to equip the latest end-game gear.
That being said, training from level 1-200 is still quite fun. They have mobbing skills which hit multiple enemies and deal lots of lines; a few attacking buffs will help you with damage, especially in Reboot Worlds. Mobility on Mechanics did suck for a long time, but they now have a flash jump like skill that makes getting around maps much easier. They are amazing at vertical maps with their Rocket Booster skill that allows them to jump to the top of the map.
Bossing wise Mechanics can hold their own. They provide a decent party buff with their Support Unit: H-EX and can switch to tank mode for single-target damage. They are not overpowered, so funding is still required to make them able to hit the end-game bosses. Their 5th job skill Full Metal Barrage is an i-frame for 8 seconds that can help you dodge 1-hit shots.
- Weapon: Crossbow
- Job: Pirate
- Class: Resistance
- Shared Cash Shop Inventory: Wild Hunter, Battle Mage, Mechanic, Xenon, Demon Slayer, Demon Avenger, Blaster.
- Legion Block: Increase buff duration (5/10/15/20/25)%
- Link Skill: Spirit Of Freedom (Do not take damage after being revived for 1 second (stacks))
- Primary Stat: DEX
- Inner Ability: 20% Boss Damage / Passive Skills: +1
Mechanic First Job Skill Build
You can max all of your skills in first job. Follow this build:
- Humanoid Mech (+1), Gatling Gun (+1), Rocket Booster (+1)
- Gatling Gun (MAX)
- Humanoid Mech (MAX)
- ME-07 Drillhands (MAX)
- Rocket Booster (MAX)
Your most important skill is Humanoid Mech. You have to summon this each time you want to ride in your mech, but it once you're in you don't have to worry about re-casting it.
Gatling Gun is your main mobbing skill and ME-07 Drillhands and Rocket Booster are good for early mobility. Rocket booster in particular for vertical maps.
Skill Description & Overview
|Gatling Gun||Focuses your enhanced Gatling Gun on multiple enemies.||Main Attack Skill|
|Humanoid Mech||Allows you to summon and mount a Humanoid Mech, which greatly increases your Speed, ATT, DEF, and the range of your downward jumps. When attacked, you cannot be knocked back.Hit the skill key to mount/unmount.||Mech Mode|
|ME-07 Drillhands||Uses drill arms to push and attack enemies. Can be resisted by some monsters.||Dash Skill|
|Rocket Booster||Use rocket power to jump. Upon landing, deal damage to enemies in range. This skill consumes MP both when you launch and when you land. Can also be used by pressing the up arrow key and jump key together.||Vertical Jump Skill|
Mechanic Second Job Skill Build
You can max all of your skills in second job. Follow this build:
- Heavy Gatling Gun (+1), Homing Beacon (+1), Mechanic Mastery (+1)
- Mechanic Mastery (5)
- Mechanic Rage (6)
- Heavy Gatling Gun (MAX)
- Mechanic Mastery (MAX)
- Homing Beacon (MAX)
- Robo Launcher (MAX)
- Open Portal: GX-9 (MAX)
- Mechanic Rage (MAX)
- Perfect Armor (MAX)
- Physical Training (MAX)
Heavy Gatling Gun is your new main mobbing skill. Second job mechanics also get a cluster of useful skills that will be super important later on. Homing Beacon can be spammed at the same time as your main attack skill, and when this one shots your mobbing will be super powerful.
Robo Launcher is a summon you can place to help with map control and you can create your own Map Portals with Open Portal: GX-9.
Make sure to get your attack speed booster Mechanic Rage early on to help with dealing more damage and faster attacks.
Skill Description & Overview
|Heavy Gatling Gun||Focuses your enhanced Gatling Gun on multiple enemies.||Main Attack Skill|
|Robo Launcher RM7||Place a fixed artillery piece, the RM7, which fires multiple blasts straight forward, then self-destructs. does not take damage, even when attacking enemies with attack reflection.||Summon|
|Physical Training||Permanently increases STR and DEX through sheer physical training.||Passive Buff|
|Perfect Armor||Your Mech has been upgraded with two new abilities. They can be toggled on/off by using the skill key.||Toggle Skill|
|Open Portal: GX-9||Places Portal . Up to two portals can be opened at once, and party members can freely move between them. Will not work if the two portals are too far apart, and the gates must be recharged after each use.
|Mechanic Rage||Increases attack speed for a short time.||Attack Speed Booster|
|Mechanic Mastery||Permanently increases your Attack Power, Weapon Mastery, Critical Rate, and Critical Damage.||Passive Buff|
|Homing Beacon||Launches a Homing Beacon to attack multiple enemies. The beacon is programmed to chase the targeted enemy.Homing Beacons do not take damage from enemies' Attack Reflect skills.||Secondary Attack Skill|
Mechanic Third Job Skill Build
You can max all of your skills in third job. Follow this build:
- Heavy Salvo (MAX)
- Advanced Homing Beacon (MAX)
- Overclock (MAX)
- Roll Of The Dice (MAX)
- Mechanized Defense System (MAX)
- Rock 'n Shock (MAX)
- Support Unit: H-EX (MAX)
- Punch Launcher (MAX)
In third job you get a new main attacking skilled called Heavy Salvo. You'll also notice a new Tank Mech mode; this will turn your main attacking skills into single-target damage skills, useful for bossing.
You get one of your best map-control skills called Rock 'n Shock. You can place three of these little guys around the map and any mobs caught in between get hit. You do need a lot of funding for this skill to be useful, but it is one of the best mobbing skills when you hit late game.
Roll of the dice gives you a random buff. Support Unit: H-EX gives healing to party, great for bossing.
Skill Description & Overview
|Heavy Salvo||Fires off all Humanoid Mech ammo at once to scatter your attacks across multiple enemies. You can use this skill key in Tank mode to use its built-in weapons.||Main Attack Skill|
|Support Unit: H-EX||Summons H-EX, a stationary, multi-functional support robot. H-EX uses a special shockwave to reduce your enemy's DEF and recover HP for party members including yourself. Also increases all Elemental and Abnormal Status Resistances.||Buff|
|Roll Of The Dice||Test your luck! Roll a die to get a random buff. Roll a 1 and you get nothing, but Roll of the Dice cooldown is reduced.||Buff|
|Rock 'n Shock||Places up to 3 coils which continuously attack and possibly stun enemies. They self-destruct when they run out of power.Coils do not take damage, even when attacking enemies with attack reflection, and do not receive bonuses to summon duration, except from Robot Mastery and Rock 'n Shock - Persist.||Summon|
|Punch Launcher||Launches fists to knock back multiple enemies. Can be resisted by some monsters.||Secondary Attack Skill|
|Overclock||Significantly overclocks your Mech's servo-timing to provide a massive boost to Attack power.||Passive Buff|
|Mechanized Defense System||Enhances the Mech with unique Resistance skills, increasing survivability.||Passive Buff|
|Battle Program||Increases Humanoid Mech Speed and battle efficiency of Rocket Booster and Mechanic Dash.||Passive Buff|
|Advanced Homing Beacon||Enhances Homing Beacon to increase damage||Passive Buff|
Mechanic Fourth Job Skill Build
You can max all of your skills in fourth job. Follow this build:
- Heavy Salvo Plus (MAX)
- Extreme Mech (MAX)
- Robot Mastery (MAX)
- Homing Beacon Research (MAX)
- Bots 'n Tots (MAX)
- Maple Warrior (MAX)
- Double Down (MAX)
- Giant Robot SG-88 (MAX)
- Mech Alloy Research (MAX)
- Enhanced Support Unit (MAX)
- Hero's Will (MAX)
Your main attacking skill is Heavy Salvo Plus. You get a new summon called Bots 'N Tots, combine this with your Rock 'n Shock and Robo Launcher and you get really good map control. Of course, high damage will make using these a lot funner.
Extreme Mech and Robot Mastery all give you good passive buffs. Enhanced Support Unit improves 3rd job skill Support Unit: H-EX and gives Final Damage to all party members, great for bossing. Giant Robot is a cooldown full map attack.
Skill Description & Overview
|Heavy Salvo Plus||Fires off all Humanoid Mech ordnance at once to scatter your attacks across multiple enemies. You can use this skill key in Tank mode to use its built-in weapons.||Main Attack Skill|
|Robot Mastery||Increase damage relative to the number of summoned robots, and increase the Attack Power, self-destruction damage, and summon duration of all summoned robots. and must have all of their units summoned to be counted as a single unit, and toy robots summoned by and are not affected.||Passive Buff|
|Mech Alloy Research||Permanently increases your Avoidability when hit while on the Mech. Decreases damage taken when you fail to dodge.||Passive Buff|
|Maple Warrior||Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, or Rhinne's Protection.||Buff|
|Homing Beacon Research||Research Homing Beacon technology further to increase the number of missiles launched. Also improves the launch speed of Homing Beacon.||Passive Buff|
|Hero's Will||Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use.||Buff|
|Giant Robot SG-88||Summons the giant robot SG-88 to bombard a group of enemies with missiles. An activation gauge pops up when this robot is summoned, and damage can be charged and amplified (up to double the base amount) by hitting the regular attack key. Decreases damage taken upon use.||Full Map Attack|
|Extreme Mech||Hop on your Humanoid Mech to increase Attack Power and Defense Increase. Also increases Weapon Mastery.||Passive Buff|
|Enhanced Support Unit||Upgrades Support Unit.||Passive Buff|
|Double Down||Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff||Passive Buff|
|Bots 'n Tots||Place a robot factory that summons toy robots. Summoned robots detect nearby enemies and self-destruct when near them. The factory itself also self-destructs after a short time. The factory cannot take damage, even when attacking enemies with attack reflection.||Summon|
Mechanic Hyper Skill Build
Hyper skills are available at level 140. You get Hyper Skill Points as you level towards 200, but not enough to max all the skills, so choose wisely. These skills mostly help increase the damage of your current skills.
- Rock 'n Shock - Persist
- Rock 'n Shock - Cooldown Cutter
- Support Unit: H-EX - Party Reinforce
- Heavy Salvo - Reinforce
- Heavy Salvo - Extra Strike
- Distortion Bomb
- For Liberty
- Full Spread
Mechanic Fifth Job Skill Build
Upon reaching level 200, you will now have access to the V Matrix, which acts as your new fifth job skills. Each class gets their own skills to use, along with boosting nodes to increase the damage of existing skills. To obtain new skills, you open up items called Nodestones, which drop from every mob in Arcane River. You have limited number of slots in your V Matrix, so you want to obtain perfect nodes for maximize your character's damage.
Mechanic's Nodes should include:
- Doomsday Device
- Mobile Missile Battery
- Full Metal Barrage
- Mecha Carrier
- Trio: Rock 'n Shock, Bots 'n Totts, Robo Launcher
- Trio: Distortion Bomb, Homing Beacon, Heavy and AP Salvo Plus
All 5th Job classes should try to also obtain these:
- Decent Holy Symbol
- Decent Sharp Eyes
- Decent Speed Infusion
- Erda Nova
- Rope Lift
- True Arachnid Reflection
- Resistance Infantry
- Loaded Dice
Skill Description & Overview
|Doomsday Device||Summons an diabolical death machine to annihilate your opponents. Unaffected by attack reflection.||Summon Skill|
|Mobile Missile Battery||Launches a missile battery that fires a barrage of micro-missiles.||Burst Skill|
|Full Metal Barrage||Use all available Mech weapons to fire every single one of your bullets at once. Invincible whilst casting, but cannot move or change direction. Can use Homing Beacon while casting, can use multi-target, and there is no Final Damage reduction. Homing Beacons require reload time and temporarily cannot be used after the skill.||Iframe|
|Mecha Carrier||Summon an aerial carrier, the pinnacle of Resistance technology. Carrier-based aircraft strafe nearby enemies, then return. As this attack repeats, more aircraft will appear. If the aircraft stray too far from the Mechanic, they will move closer immediately, and they will not be counted towards the number of robots summoned with Robot Mastery. These aircraft ignore attack reflection. Max Level 25.||Summon Skill|
17/06/2021 - First update