Dawn Warrior is a Cygnus Knight class that uses one-handed and two-handed swords to drive their enemies back into the abyss. Originally released back in 2009, Dawn Warrior is now a fully-fledged MapleStory class with it's own unique 5th job skills that allow it to take on the toughest bosses in end-game MapleStory.
- Dawn Warrior Overview
- Dawn Warrior First Job Skill Build
- Dawn Warrior Second Job Skill Build
- Dawn Warrior Third Job Skill Build
- Dawn Warrior Fourth Job Skill Build
- Dawn Warrior Hyper Skill Build
- Dawn Warrior Fifth Job Skill Build
- Dawn Warrior Sixth Job Skills
- Changelog
Dawn Warrior is a Warrior job, so their main stat is STR and they make use of either one-handed or two-handed swords depending on your preference. Most Dawn Warriors will use a Two-Handed Sword when they reach end-game as the damage is considerably more than using one-handed + a shield.
Dawn Warrior Overview
All Cygnus Knights were revamped as part of the 2022 update V.237 Ignition! They increased their damage skills, improve mobility and added in some new storylines for you to follow.
In June 2009, MapleStory GMS released the Cygnus Knight classes, which included Dawn Warrior. They were originally limited to level 120 only, and were more of a side-character than a main character class for MapleStory. All the jobs were similar to the Explorer classes, with Dawn Warrior being most like a Hero (or Crusader back in the day). Today, Dawn Warrior's are their own unique class that can be trained up to max level (current level 300 at the time of writing this guide!).
With Dawn Warrior, you'll burst through the first 200 levels of MapleStory with its great mobbing skills and high-damage output. Dawn Warrior uses a toggle system to change between two types of skills: Solar and Lunar. When you reach 4th job, these skills are combined, making the class very simple to play. You get lots of passive buffs along the way to 5th job, without too much change in how you play the class.
As you get to fifth job and beyond, you'll find training to be very fun as you have great mobbing and range on your slash attacks. It's a very simple class to play with very little buffs to micro-manage or keep up. They can train in both big and small maps, with small maps you're going to comfortably clear the entire map of mobs before they respawn!
The revamped Dawn Warrior is a lot better at bossing now, with plenty of i-frame skills, it's own Bind skill and the use of True Sight as a debuff makes them very valuable for bossing in parties. Their damage now scales up nicely with other classes and gone are the funky mechanics of old that you used to have to manage.
Check our our MapleStory Training Guide to help find the fastest maps to level up your characters.
- Weapon: One-Handed / Two-Hand Sword
- Job: Warrior
- Class: Cygnus Knight
- Shared Cash Shop Inventory: Blaze Wizard, Wind Archer, Thunder Breaker, Dawn Warrior, Night Walker, Mihile
- Legion Block: + MAXHP (250/500/1000/2000/2500)
- Link Skill: Cygnus Blessing (Level 10: Attack Power: +25, Magic Attack Power: +25, Abnormal Status Resistance: +15, All Elemental Resistance: +15%)
- Primary Stat: STR
- Inner Ability: 20% Boss Damage
Dawn Warrior First Job Skill Build
You can max all of your skills in first job. Follow this build:
- Solar Slash (+1), Rising Sun (+1), Soul Element (+1)
- Solar Slash (MAX)
- Rising Sun (MAX)
- Soul Element (MAX)
- Soul of The Guardian (MAX)
- Inner Voice (MAX)
You get two different toggle skills; Rising Sun and Falling Moon. Depending on what toggle skill you are using, your main attacking skill changes from Solar Slash to Luna Divide.
Both skills are pretty great but you might find Solar Slash to be more useful since it attacks enemies directly in front of you.
Regarding the toggles: They affect your skills in different ways. Rising Sun gives you +5% Final Damage and +1 attack speed, whereas Falling Moon doubles your attacks but decreases your final damage by 51%
If you switch between your skills, you can benefit from gaining attack stacks that Soul Element provides. Each time your next attack is different from the last, you have a chance to gain an orb that creates an attack stack.
Soul Leap is your Flash Jump skill; you get two passives buffs with Inner Voice and Soul of the Guardian that increase HP, Speed and Knockback resistance.
Skill Description & Overview
Icon | Skill | Description | Type |
---|---|---|---|
Solar Slash | Attacks multiple enemies in front with swordsmanship that could cleave the sun. Required Skill: Rising Sun/Falling Moon Lv. 1. Level 20 required to learn Celestial Vision. | Main Attack Skill | |
Soul Element | Summons a light element to gain its power. Chance to obtain cosmic orb when the Solar/Luna skill opposite to the previous skill that was used lands a hit. Temporarily increases Attack Power when a cosmic orb is created. Can be toggled On/Off. Level 10 required to learn Soul Blessing. | Passive Buff | |
Inner Voice | Strengthens the soul and empowers the body. | Passive Buff | |
Rising Sun | Allows you to use Solar skills by putting the power of sunlight in the sword. Can be toggled On/Off. Level 10 required to learn Equinox Cycle. Rising Sun/Falling Moon Character Stance Lock: Right Click. | Toggle Skill | |
Soul Leap | Leap once more while already in the air. Press the up key at the same time to move upward. SP is not required for this skill, and it can be used upon job advancing to Dawn Warrior. | Flash Jump Skill | |
Soul Of The Guardian | Call forth the ancients to defend yourself. | Passive Buff |
Dawn Warrior Second Job Skill Build
You can max all of your skills in second job. Follow this build:
- Soul Speed (+1), Sword Mastery (+1), Celestial Vision (+1)
- Equinox Cycle (+1), Soul Blessing (+1)
- Celestial Vision (MAX)
- Sword Mastery (MAX)
- Divine Hand (MAX)
- Soul Blessing (MAX)
- Soul Speed (MAX)
- Physical Training (MAX)
- Cosmic Matter (MAX)
You're main attacking skills get upgraded with Celestial Vision in Dawn Warrior's second job.
Equinox Cycle allows you to constantly switch between the different toggle skills (Rising Sun and Falling Moon) automatically. This will allow you to gain the attack stacks from Soul Element, which is buffed by Soul Blessing.
You get a bunch of passive boosts, including Soul Speed which increases Attack Speed making Dawn Warrior skills incredibly fast now.
Divine Hand, Sword Mastery and Physical Training all add new passive stats.
Skill Description & Overview
Icon | Skill | Description | Type |
---|---|---|---|
Celestial Vision | Enhance your swordsmanship with celestial energy. Required Skill: Solar Slash/Luna Divide Lv. 20. Level 20 required to learn Celestial Vision II. | Passive Buff | |
Cosmic Matter | Launches condensed dark matter in front of you. If the dark matter attacks all attackable targets or reaches max range, it explodes to deal damage to nearby enemies. Consumes all cosmic orbs upon use, and deals more powerful damage based on the number of cosmic orbs consumed. Required Skill: Soul Element Lv. 10. | Cooldown Attack Skill | |
Sword Mastery | Increases One-Handed and Two-Handed Sword Mastery. Level 10 required to learn Student of the Blade. | Passive Buff | |
Soul Speed | Increases Attack Speed and Strength. Required Skill: Sword Mastery Lv. 5. | Passive Buff | |
Equinox Cycle | Reconfigures the solar and lunar cycles to automatically change stances when using Solar/Luna skills. Additionally enhances the effect of Rising Sun and Falling Moon. Overwrites the effect of Rising Sun and Falling Moon. Can be toggled On/Off. Required Skill: Rising Sun/Falling Moon Lv. 10. Level 10 required to learn Equinox Mastery and Equinox Slash. | Toggle Skill | |
Physical Training | Permanently increases STR and DEX through sheer physical training. | Passive Buff | |
Divine Hand | Perform an accurate strike with your unshakable faith. | Passive Buff | |
Soul Blessing | Enhances Soul Element with a burning passion. Combines with the effect of Soul Element. Required Skill: Soul Element Lv. 10. Level 10 required to learn Soul Blessing II. | Passive Buff |
Dawn Warrior Third Job Skill Build
You can max all of your skills in third job. Follow this build:
- Celestial Vision II (+1), Equinox Mastery (+1), Cosmic Shower (+1)
- Celestial Vision (MAX)
- Equinox Mastery (MAX)
- Cosmic Shower (MAX)
- Inner Shout (MAX)
- Will Of Steel (MAX)
- True Sight (MAX)
- Bluster (MAX)
In third job, your skills go through another round of damage upgrades with Celestial Vision II. Your Equinox Mastery toggle now is buffed more with +20% Final Damage and +20% Critical Rate when using Lunar skills.
You get a bunch of passive buffs with Inner Shout, Will Of Steel and Soul Blessing II gets upgraded again.
Cosmic Shower is more useful than the previous Cosmic skill; it provides an area of attack that will attack enemies for a decent length of time.
True Sight is really useful in bossing as it adds lots of debuffs on enemies, allowing for greater damage by you and party members. You won't use it much during Third Job, so leave that til last. Bluster is a simple rush skill.
Skill Description & Overview
Icon | Skill | Description | Type |
---|---|---|---|
Celestial Vision II | Enhance your swordsmanship with celestial energy. Required Skill: Solar Slash/Luna Divide Lv. 20. Level 20 required to learn Celestial Vision II. | Passive Buff | |
Soul Blessing II | Enhances Soul Element by training the power of the soul even further. Combines with the effect of Soul Element and Soul Blessing. Required Skill: Soul Blessing Lv. 10. Level 10 required to learn Soul Blessing III. | Passive Buff | |
Will Of Steel | It takes a strong mind to push through hardships. | Passive Buff | |
True Sight | See through the veil of the physical world to pierce your target's soul. | De-Buff | |
Equinox Mastery | Enhances the effect of Rising Sun and Falling Moon by training the sun and moon swordsmanship. Overwrites the effect of Rising Sun and Falling Moon. Required Skill: Equinox Cycle Lv. 20. Level 20 required to learn Master of the Sword. | Passive Buff | |
Cosmic Shower | Launches condensed dark matter in front of you. If the dark matter attacks all attackable targets or reaches max range, it explodes to deal damage to nearby enemies. Consumes all cosmic orbs upon use, and deals more powerful damage based on the number of cosmic orbs consumed. Required Skill: Soul Element Lv. 10. | Secondary Attack Skill | |
Inner Voice | Focus your mind to reinvigorate your body. | Passive Buff | |
Bluster | Knocks back enemies with a forward dash. Can be resisted by some enemies. Required Skill: Rising Sun/Falling Moon Lv. 1. | Rush Skill |
Dawn Warrior Fourth Job Skill Build
You can max all of your skills in fourth job. Follow this build:
- Celestial Vision III (+1), Student of the Blade (+1), Master of the Sword (+1)
- Soul Blessing III (+1), Equinox Slash (+1), Cosmic Burst (+1)
- Celestial Vision (MAX)
- Master of the Sword (MAX)
- Student Of The Blade (MAX)
- Soul Pledge (MAX)
- Cosmic Burst (MAX)
- Call Of Cygnus (MAX)
- Soul Blessing III (MAX)
- Unpredictable (MAX)
- Cygnus Knight's Will (MAX)
- Equinox Slash (MAX)
- Impaling Rays (MAX)
4th Job Dawn Warrior is where you really start to shine. Your skills go through further upgrades with Celestial Vision III and Soul Blessing III.
You also get the Master of the Sword skill, which combines both effects of Rising Sun and Falling Moon where you really start to deal some solid damage.
Cosmic Burst is another toggle skill that will shoot out orbs and damage enemies around you as you attack.
Use Equinox Slash to teleport to platforms and Call of Cygnus is one the only buffs you have to really cast.
Skill Description & Overview
Icon | Skill | Description | Type |
---|---|---|---|
Celestial Vision III | Enhances Solar Slash and Luna Divide by commanding the perfect celestial swordsmanship. Required Skill: Celestial Vision II Lv. 20. | Passive Buff | |
Unpredictable | Attack with an unpredictable strike, negating enemy defenses. | Passive Buff | |
Student Of The Blade | Increases the Mastery, Attack Power, and Critical Damage of One-Handed and Two-Handed Swords. Required Skill: Sword Master Lv. 10. | Passive Buff | |
Soul Blessing III | Enhances Soul Element by raising the power of the soul to the extreme. Combines the effect of Soul Element, Soul Blessing, and Soul Blessing II. Combat Orders doesn't apply. Required Skill: Soul Blessing II Lv. 10. | Boss Attack Skill | |
Soul Pledge | Form a contract with the ancients to become an unwavering warrior. | Passive Buff | |
Master Of The Sword | You become a master of the sword, mastering both types of powers. Additionally enhances the effect of Rising Sun and Falling Moon, and the effect of Rising Sun and Falling Moon activates at the same time during Equinox Cycle. Overwrites the effect of Rising Sun and Falling Moon. Required Skill: Equinox Mastery Lv. 20. | Passive Buff | |
Impaling Rays | Summons swords from the sky to impale your enemies. Affects bosses. | Bind | |
Equinox Slash | Call forth the ancients to defend yourself. | Secondary Attack Skill | |
Call Of Cygnus | Grants the blessings of Cygnus’s awakening to temporarily increase all stats for you and your party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President’s Orders, Anima Warrior, or Rhinne’s Protection. | Buff | |
Cygnus Knight's Will | Hone your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec after use. Certain abnormal status effects and combat orders will still get through. | Debuff | |
Cosmic Burst | Releases cosmic orbs to attack. Consumes all cosmic orbs upon use, and decreases cooldown based on the number of cosmic orbs consumed. Cosmic Burst can be used without casting motion during Solar Slash, Luna Divide, and Styx Crossing. The released cosmic orbs target the boss with the highest HP first, and is unaffected by attack reflection. Cosmic Burst is not affected by effects which reset or reduce cooldown. In Auto Mode, Cosmic Burst is used automatically when it's not on cooldown and cosmic orb is at max, upon landing Solar Slash, Luna Divide, or Styx Crossing. Required Skill: Soul Element Lv. 10. Auto Mode On/Off: Right-click. | Toggle Skill |
Dawn Warrior Hyper Skill Build
Hyper skills are available at level 140. You get Hyper Skill Points as you level towards 200, but not enough to max all the skills, so choose wisely. These skills mostly help increase the damage of your current skills.
- True Sight - Enhance
- True Sight - Guardbreak
- True Sight - Persist
- Cosmic Shower - Reinforce
- Divide and Slash - Reinforce
- Blazing Assault
- Glory Of The Guardians
- Cosmic Forge
Dawn Warrior Fifth Job Skill Build
Upon reaching level 200, you will now have access to the V Matrix, which acts as your new fifth job skills. Each class gets their own skills to use, along with boosting nodes to increase the damage of existing skills. To obtain new skills, you open up items called Nodestones, which drop from every mob in Arcane River. You have limited number of slots in your V Matrix, so you want to obtain perfect nodes for maximize your character's damage.
Check out the 5th Job V-Matrix Guide for more in-depth details about fifth job.
Dawn Warrior's Nodes should include:
- Cosmos
- Rift of Damnation
- Soul Eclipse
- Flare Slash
- Trio Node: Solar Slash, Cosmic Shower, Cosmic Burst
All 5th Job classes should try to also obtain these:
- Decent Holy Symbol
- Decent Sharp Eyes
- Decent Speed Infusion
- Erda Nova
- Rope Lift
- True Arachnid Reflection
- Weapon Aura
- Impenetrable Skin
- Empress Cygnus's Blessing
- Phalanx Charge
Skill Description & Overview
Icon | Skill | Description | Type |
---|---|---|---|
Cosmos | Unleash a swirl of a complete galaxy around you. Unaffected by attack reflection. Required Skill: Soul Element Lv. 10 | Cooldown Attack Skill | |
Rift of Damnation | Creates a rift between the world of the living and the Underworld when used with Styx Crossing. Attacks against afflicted enemies are unaffected by attack reduction or attack reflection. | Cooldown attack skill | |
Soul Eclipse | Focuses your wisdom and the strength of your soul to call forth a stunning eclipse. When the sun and moon are completely overlapped, use the skill one more time to use Equinox Divide. The eclipse is unaffected by attack reflection. | Burst / Iframe | |
Flare Slash | Unleash an explosive eruption of forged Spiritual Resin. Activates when your attack skill hits while in Falling Moon or Rising Sun stances. Flare Slash is unaffected by attack reflection. Max Level 25. | Passive Buff |
Dawn Warrior Sixth Job Skills
Once you reach Level 260, you can then go on to do the 6th Job Advancement Quests! Once completed, you will unlock the HEXA Matrix system, allowing you to gain new skills, upgrade existing 5th job skills and start earning the new Sol Erda Fragment currency used to upgrade your skills.
Every sixth job class gets a brand new "Origin" skill, which deals a significant amount of burst damage allowing you to wipe out mid-tier bosses in seconds. Getting your character to Level 260 gives you a siginifant damage boost even with your skill level at level 1. It's well worth grinding to level 260, so check out the MapleStory Training Guide for the best spots ot train.
Dawn Warrior obtains the following new sixth Job skills:
- [Origin Skill] Astral Blitz
- [HEXA Skills] HEXA Luna Divide, HEXA Solar Slash, HEXA Cosmic Shower
- [HEXA Skills] Equinox Power
- [Common Skill] Sol Janus
- [Boost Skills] Cosmos, Rift of Damnation, Soul Eclipse, Flare Slash
Icon | Skill | Description | Type |
---|---|---|---|
HEXA Luna Divide | [Luna] Uses the moon to slice through enemies in front. Skill Requirement: Celestial Vision III Lv. 30 Max Level: MP Cost: 35, Max Enemies Hit: 8, Damage: 830%, Number of Attacks: 6 |
Hexa | |
HEXA Solar Slash | [Solar] Attacks enemies in front with the power of the sun. Skill Requirement: Celestial Vision III Lv. 30 Max Level: MP Cost: 35, Max Enemies Hit: 8, Damage: 830%, Number of Attacks: 6 |
Hexa | |
Equinox Power | "Detonate the power that lies within the merged celestial body, consecutively activating the sword energy of blinding sun rays and the cold moonlight. Activates automatically if Equinox Power is not on cooldown when landing Solar Slash, Luna Divide, or Styx Crossing. Unaffected by attack reflection." Max Level: MP Cost: 60, automatically activate solar and lunar blades consecutively. Damage: 6500%, Number of Attacks: 5, Max Enemies Hit: 8 Cooldown: 20 sec |
Hexa | |
HEXA Cosmic Shower | " [Cosmic] Use the dormant power in the orbs to create a meteor shower zone that continuously attacks the surroundings for a set time. Consume all cosmic orbs upon use, and duration increases based on the number of cosmic orbs consumed. Cosmic Shower can be used without casting motion during Solar Slash, Luna Divide, and Styx Crossing. The duration of Cosmic Shower doesn't increase with the summons duration increase, and is unaffected by attack reflection. The attack count increase effect of Falling Moon doesn't apply. Required Skill: Cosmic Shower Lv. 20 " Max Level: MP Cost: 45, consume all cosmic orbs to create meteor shower zone Meteor Shower Zone - Duration: 45 sec, Max Enemies Hit: 6, Damage: 740%, Number of Attacks: 3 Meteor Shower Duration per Cosmic Orb Consumed: +3 sec Damage Against Normal Enemies: +50% Cooldown: 30 sec |
Hexa | |
Astral Blitz | A sword forged from your own soul cuts the formless space to reproduce the Big Bang. Lv. 10: Ignore Defense +20% Lv. 20: Boss Damage +20% Lv. 30: Ignore Defense +30% and Boss Damage +30% Max Level: MP Cost: 1200, invincible during casting Chase Cut occurs 48 times which attack up to 15 enemies with 2100% damage 5 times After that, triggers 24 Big Bang that attack up to 15 enemies for 2062% damage 7 times. Increases final damage by 10% for 20 seconds when used Cooldown: 360 sec |
Origin |
Changelog
11/12/2024 - 6th Job update
26/03/2024 - Ignition Update
22/10/2021 - First update
Discussion
It should now be up to date! Sorry it took so long :(