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Midas - Character Skills, Skill Tree, Equipment - Star Ocean: The Divine Force Character

Midas - Character Skills, Skill Tree, Equipment - Star Ocean: The Divine Force Character

calendar_todayPosted on 15th November 2022

Midas Felgreed is a semiomancer in Star Ocean: The Divine Force who has seeked refuge in the Village Of Eda. He joins your party reluctantly to help out Albaird, using his semiomancy power to take out monsters on the battle ground.

Midas Felgreed was sought out by Laeticia in order for him to help her with the Kingdom Of Aucerius. He wields Staffs as his main weapon type.

Midas Weapon Equipment

Midas equips various types of canes and below is a list of all the weapons Midas can find in Star Ocean: The Divine Force.

Name Stats Factor How To Get
Floga Staff ATK: 72
INT: 76
Bestows the element of Fire to attacks Default Equipped
Chebelim Cain ATK: 93
INT: 122
Bestows the element of Wind to attacks
10% chance to fire lightning projectiles upon ATK
Purchase from the Seaport Of Cotto
Shillelagh Rod ATK: 180
INT: 193
Bestows the element of Earth to attacks Purchase from the Royal Palace of Ascendros City
Lcang Dkar Ber Ka ATK: 277
INT: 297
Bestows the element of Water to attacks
20% chance to fire ice projectiles upon casting
Purchase from Nihlbeth Ancient Coil
Blazing ChamiaK'awil ATK: 385
INT: 412
Bestows the element of Fire to attacks Purchase from the Royal Palace of Ascendros City
Tamsvondre ATK: 421
INT: 560
Bestows the element of Wind to attacks
+15% damage dealt to Plants
Purchase from The Aldous.

Midas Skill Tree

Below is the Skill Tree of Midas.

Nina Skill Tree

Midas Combat Skills

Below are the combat skills Midas can unlock. Combat skills are used in battle to deal damage to opponents or affect the battle in someway.

Skill Name Description Power (type) AP Target
Fire Bolt Easy Semiomancy. Long-range. Launches homing fireballs. 60 (INT) 1 Foe, Single
Ice Needles Easy Semiomancy. Long-range. Launches sharp blades of ice. 60 (INT) 1 Foe, Single
Wind Blade Easy Semiomancy. Long-range. Tracks the target down. Slow, but homing. 50 (INT) 1 Foe, Single
Lightning Blast Normal semiomancy. Shoots electric shocks forward temporarily. (Eelectric shocks are a type of wind property). 208 (INT) 2 Foes Area
Earth Glaive Easy Semiomancy. Sharp rocks rise up from under the target. Unlikely to hit elevated enemies. 60 (INT) 1 Foe, Single
Wonderful Swing A satisying smash with a nice wand! What else do you need? 30 (INT) 1 Foe, Single
Fire Bolt - Final Chant Easy Semiomancy with no casting. Unleash Fire Bolt without cast time. 30 (INT) 2 Foe, Single
Crush Normal Semiomancy. Drops weight on the target, decreasing INT and dealing damage. 130 (INT) 2 Foes Area
Earth Glaive - Final Chant Easy Semiomancy with no casting. Unleash Earth Glaive in front of you without cast time. 35 (INT) 2 Foe, Single
Wind Blade - Final Chant Easy Semiomancy with no casting. Unleash Wind Blade without cast time. 40 (INT) 3 Foe, Single
Stone Rain Normal Semiomancy. Rocks fall on the target from above. 152 (INT) 2 Foes, Area
Tornado Normal Semiomancy. Unleashes a whirlwind around the target. Chance of causing confusion. 150 (INT) 2 Foes, Area
Terra Hammer Hard Semiomancy. Hurls huge boulders at the target. This is Semiomancy rock and roll. 260 (INT) 3 Foes, Area
Thunder Flare Hard Semiomancy. Thunder sphere forms above the target. Restrains it longer if it flinches easily. 280 (INT) 3 Foes, Area
Ice Needles - Final Chant Easy Semiomancy with no casting. Unleash Ice Needles without cast time. 27 (INT) 2 Foe, Single
Hydro Billow Normal Semiomancy. A torrent of water sweeps enemies away. 210 (INT) 2 Foes, Area
Wisp Blaster Normal Semiomancy. Shoots out numerous slow-moving fireballs. Try swinging your wand... 110 (INT) 2 Foe, Single
Spicule Hard Semiomancy. Turn into a jet and cause a huge explosion. 200 (INT) 3 Foes, Area
Flare Torture Normal Semiomancy. Hellfire touches enemies directly ahead. 180 (INT) 2 Foes, Area
Acid Rain Normal Semiomancy. Acid rains down from above. May decrease the targets' Def. 108 (INT) 2 Foes, Area
Deep Freeze Hard Semiomancy. Freezes area around the target. Chance to freeze the target. 210 (INT) 3 Foes, Area.

Midas Passive Skills

Below are the passive skills Midas can unlock. Passive skills don't require manual input from the player to control and happen "passively" as you play.

Skill Name Factor
First Aid 12% Chance of recovering 20% of HP when attacked.
Magical Muscle 50% of ATK up when landing an INT-based critical hit.
Point-Blank Range +50% DMG dealt shooting nearby targets
Quick Usage -45% prep time when using items.
Heavy Usage +20% to factor effects when using items.
No Guard Will not flinch from DMG less than 16% of max HP.
Fast Cat Casting time -16%
Never Keep You Down Grants a random buff when getting up after being downed.

Midas Active Skills

Below are the active skills Midas can unlock.

Skill Name Factor
Intimidate Chance of causing -15% ATK for 15s
Chance of causing -15% INT for 15s

Midas Synchro Skills

Below are the synchro skills Midas can unlock. Synchro skills, otherwise known as Vatting Skills, are usually available during prominent boss fights and are considered special moves that can turn the tide of a fight. The Vatting Skills are charged up over the duration of the battle, so they are not always available to use.

Name Description Power Factor Target
Going My Way? High-speed rush strengthened by D.U.M.A. Can be activated during casting. Casting will continue uniterrupted until the attack is complete. 67   Foe, Single


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