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Beezel - #011

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Standard Potential
Potent Potential
Perfect Potential

Beezel are hunted down in cities, so most of them are forced to stay in the country side, plotting revenge.

TYPE
Normal Normal
RARITY
Common
DEX NO
#011

Beezel's Base Stats

StatBase Stat%
HP102
Speed141
Attack161
Defense71
Sp. Attack62
Sp. Defense98
SP34

Beezel's Evolution Line

Normal
#010

Swurmy

Swurmy
Normal
#011

Beezel

Beezel
Normal
#012

Humbee

Humbee

Where to find Beezel?

LocationNotes
Hayville
Hayville
Can be gotten from the quest Find a Mino
Woodlow Harbor
Woodlow Harbor
Soggy Swamp
Soggy Swamp
Map 1, Map 2, Map 3

Beezel's Skills

IconSkillDescriptionUnlocks At
SlamSlamThe user slams its body against the target at full force.Level 1
RageRageThe user lets out its anger, increasing its Attack by 1 stage.Level 3
Venomous BeesVenomous BeesSend an army of venomous bees with slow working poison, to Poison the target on the next turn.Level 8
Double StingDouble StingTwo quick successive stings strike the target, each dealing damage. This attack always goes first.Level 14
Wind BlastWind BlastUsing its wings the user sends a powerful blast of wind towards the target, dealing damage.Level 20
StingStingTentacles electrocute the target, with a {sideEffectChance}% chance to cause Shock.Level 25
FeelersFeelersFind the weak spot of your opponent. The next attack on the target does 2.5 times damage, but cannot be a critical hit.Level 30
Super DrainSuper DrainDeal damage and drain HP for half of the damage done.Level 34
Precision EyePrecision EyeBy using its superior eyes, the user increases its Accuracy by 2 stages.Level 37
TranscendingTranscendingThe user transcends its natural limits, dealing high damage and always going first. The move will fail if used consecutively.Level 45
SandmanSandmanSprinkle sleeping powder over the target, making it [condition.drowsy].Level 54

Beezel's Traits

TraitDescriptionChance
StrategistWhen the Coromon moves later than its target, it strategically finds weak spots and attacks with 1 stage increased Critical Hit Chance.25%
SlipperyThis slippery Coromon will dodge the first of every four status changing moves it is hit by.25%
Inner FireThe Coromon has an inner fire burning so hot, that it cannot be [condition.frozen].15%
AntidoteThe Coromon builds up an antidote over time which can cure a Squad member from Poison.20%
ResistantThe Coromon doesn't mind special attacks, and reduces damage from special attacks by 25%.15%
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