Gauslime's body is covered in a strange liquid, which can generate electricity to scare off attackers.
Gauslime's Base Stats
Stat | Base Stat | % |
HP | 49 |
|
Speed | 78 |
|
Attack | 141 |
|
Defense | 142 |
|
Sp. Attack | 121 |
|
Sp. Defense | 106 |
|
SP | 34 |
|
Gauslime's Evolution Line
Where to find Gauslime?
Location | Notes |
Thunderous Cave | Floor 2 |
Soggy Swamp | Map 1, Map 3 |
Gauslime's Skills
Icon | Skill | Description | Unlocks At |
Power Slap | Slap the opponent with a charged palm, lowering its Defense by 1 stage. | Level 1 | |
Toughen Up | The user toughens up its body to raise its Defense by 1 stage. | Level 5 | |
Electric Pound | Smash the target on its head for 1 to 3 times. Every hit has a {sideEffectChance}% chance to knock down the target. | Level 9 | |
Disable | Disable the target's last used move for 5 rounds. | Level 12 | |
Lightning Strike | A jolt of lightning hits the target, dealing damage and depleting 4 SP. | Level 17 | |
Taser | Send a jolt of electricity through the target, which will cause Shock. | Level 23 | |
Electro Mines | Electromagnetic mines will deplete 20% SP of any non-Electric opponent entering the battlefield. Electric Coromon restore 20% of their SP. | Level 28 | |
Last Stand | For the rest of the round, the user endures when HP would fall below 1. The move will fail if used consecutively. | Level 34 | |
Sparkle Slam | The user makes its body static and slams into the opponent. Has a {sideEffectChance}% chance to Shock the target. | Level 38 | |
Body Blast | The user hurls its body at the opponent, with a {sideEffectChance}% chance to knock down the target. | Level 43 | |
Ooze Armor | The user surrounds itself with a shell of protective ooze, increasing Defense by 2 stages. | Level 48 | |
Transcending | The user transcends its natural limits, dealing high damage and always going first. The move will fail if used consecutively. | Level 54 | |
Spark Wall | The user places a wall of sparks on the field for 3 rounds. Opponents passing through it lose 6 SP. This move always goes first. | Level 59 |
Gauslime's Traits
Trait | Description | Chance |
Sticky Layer | The sticky layer of the Coromon lowers the Speed of an attacker making contact by 1 stage. | 30% |
Stinky | Upon entering a battle, the Coromon's stinky scent has a 20% chance to make the opponent Hazy. As the Squad leader outside of battle it has a chance to repel wild Coromon. | 20% |
Gravity Pull | This Coromon has such a big mass that any attacker making contact will be prevented from switching out or escaping for 5 rounds. | 20% |
Magnetic | When a Spinner fails to catch a wild Coromon, this Coromon tries to pull back the Spinner to the trainer with a 50% chance of success. | 15% |
Menacing | The Coromon intimidates its opponent, lowering its Attack by 1 stage. As the Squad leader outside of battle it has a chance to repel much weaker wild Coromon. | 15% |
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