Magnamire like to aggressively hug trainers. Trainers generally dislike these hugs since it can take days to get rid of the layer of goo Magnamire leave behind.
Magnamire's Base Stats
Stat | Base Stat | % |
HP | 133 |
|
Speed | 117 |
|
Attack | 215 |
|
Defense | 204 |
|
Sp. Attack | 163 |
|
Sp. Defense | 152 |
|
SP | 34 |
|
Magnamire's Evolution Line
Where to find Magnamire?
Location | Notes |
Frozen Cavern |
Magnamire's Skills
Icon | Skill | Description | Unlocks At |
Power Slap | Slap the opponent with a charged palm, lowering its Defense by 1 stage. | Level 1 | |
Toughen Up | The user toughens up its body to raise its Defense by 1 stage. | Level 5 | |
Electric Pound | Smash the target on its head for 1 to 3 times. Every hit has a {sideEffectChance}% chance to knock down the target. | Level 9 | |
Disable | Disable the target's last used move for 5 rounds. | Level 12 | |
Lightning Strike | A jolt of lightning hits the target, dealing damage and depleting 4 SP. | Level 17 | |
Taser | Send a jolt of electricity through the target, which will cause Shock. | Level 23 | |
Electro Mines | Electromagnetic mines will deplete 20% SP of any non-Electric opponent entering the battlefield. Electric Coromon restore 20% of their SP. | Level 28 | |
Last Stand | For the rest of the round, the user endures when HP would fall below 1. The move will fail if used consecutively. | Level 34 | |
Sparkle Slam | The user makes its body static and slams into the opponent. Has a {sideEffectChance}% chance to Shock the target. | Level 38 | |
Body Blast | The user hurls its body at the opponent, with a {sideEffectChance}% chance to knock down the target. | Level 43 | |
Ooze Armor | The user surrounds itself with a shell of protective ooze, increasing Defense by 2 stages. | Level 48 | |
Transcending | The user transcends its natural limits, dealing high damage and always going first. The move will fail if used consecutively. | Level 54 | |
Spark Wall | The user places a wall of sparks on the field for 3 rounds. Opponents passing through it lose 6 SP. This move always goes first. | Level 59 |
Magnamire's Traits
Trait | Description | Chance |
Sticky Layer | The sticky layer of the Coromon lowers the Speed of an attacker making contact by 1 stage. | 30% |
Stinky | Upon entering a battle, the Coromon's stinky scent has a 20% chance to make the opponent Hazy. As the Squad leader outside of battle it has a chance to repel wild Coromon. | 20% |
Gravity Pull | This Coromon has such a big mass that any attacker making contact will be prevented from switching out or escaping for 5 rounds. | 20% |
Magnetic | When a Spinner fails to catch a wild Coromon, this Coromon tries to pull back the Spinner to the trainer with a 50% chance of success. | 15% |
Menacing | The Coromon intimidates its opponent, lowering its Attack by 1 stage. As the Squad leader outside of battle it has a chance to repel much weaker wild Coromon. | 15% |
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